/* Copyright (C) 2006 Alexander Kellett Copyright (C) 2006 Apple Computer, Inc. Copyright (C) 2007 Rob Buis This file is part of the WebKit project. This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; see the file COPYING.LIB. If not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #ifndef RenderSVGImage_h #define RenderSVGImage_h #if ENABLE(SVG) #include "AffineTransform.h" #include "RenderImage.h" namespace WebCore { class SVGImageElement; class SVGPreserveAspectRatio; class RenderSVGImage : public RenderImage { public: RenderSVGImage(SVGImageElement*); virtual ~RenderSVGImage(); virtual AffineTransform localTransform() const { return m_transform; } virtual void setLocalTransform(const AffineTransform& transform) { m_transform = transform; } virtual FloatRect relativeBBox(bool includeStroke = true) const; virtual IntRect absoluteClippedOverflowRect(); virtual void absoluteRects(Vector&, int tx, int ty, bool topLevel = true); virtual void imageChanged(CachedImage*); void adjustRectsForAspectRatio(FloatRect& destRect, FloatRect& srcRect, SVGPreserveAspectRatio*); virtual void paint(PaintInfo&, int parentX, int parentY); bool requiresLayer(); virtual bool nodeAtPoint(const HitTestRequest&, HitTestResult&, int _x, int _y, int _tx, int _ty, HitTestAction); private: AffineTransform translationForAttributes(); AffineTransform m_transform; IntRect m_absoluteBounds; }; } // namespace WebCore #endif // ENABLE(SVG) #endif // RenderSVGImage_h // vim:ts=4:noet