/* * This file is part of the HTML rendering engine for KDE. * * Copyright (C) 2005 Allan Sandfeld Jensen (kde@carewolf.com) * Copyright (C) 2006, 2007 Apple Inc. All rights reserved. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public License * along with this library; see the file COPYING.LIB. If not, write to * the Free Software Foundation, Inc., 59 Temple Place - Suite 330, * Boston, MA 02111-1307, USA. * */ #include "config.h" #include "CounterNode.h" #include "RenderObject.h" // FIXME: There's currently no strategy for getting the counter tree updated when new // elements with counter-reset and counter-increment styles are added to the render tree. // Also, the code can't handle changes where an existing node needs to change into a // "reset" node, or from a "reset" node back to not a "reset" node. As of this writing, // at least some of these problems manifest as failures in the t1204-increment and // t1204-reset tests in the CSS 2.1 test suite. namespace WebCore { CounterNode::CounterNode(RenderObject* o, bool isReset, int value) : m_isReset(isReset) , m_value(value) , m_countInParent(0) , m_renderer(o) , m_parent(0) , m_previousSibling(0) , m_nextSibling(0) , m_firstChild(0) , m_lastChild(0) { } int CounterNode::computeCountInParent() const { int increment = m_isReset ? 0 : m_value; if (m_previousSibling) return m_previousSibling->m_countInParent + increment; ASSERT(m_parent->m_firstChild == this); return m_parent->m_value + increment; } void CounterNode::recount() { for (CounterNode* c = this; c; c = c->m_nextSibling) { int oldCount = c->m_countInParent; int newCount = c->computeCountInParent(); c->m_countInParent = newCount; if (oldCount == newCount) break; if (c->m_renderer->isCounter()) c->m_renderer->setNeedsLayoutAndPrefWidthsRecalc(); } } void CounterNode::insertAfter(CounterNode* newChild, CounterNode* refChild) { ASSERT(newChild); ASSERT(!newChild->m_parent); ASSERT(!newChild->m_previousSibling); ASSERT(!newChild->m_nextSibling); ASSERT(!refChild || refChild->m_parent == this); CounterNode* next; if (refChild) { next = refChild->m_nextSibling; refChild->m_nextSibling = newChild; } else { next = m_firstChild; m_firstChild = newChild; } if (next) { ASSERT(next->m_previousSibling == refChild); next->m_previousSibling = newChild; } else { ASSERT(m_lastChild == refChild); m_lastChild = newChild; } newChild->m_parent = this; newChild->m_previousSibling = refChild; newChild->m_nextSibling = next; newChild->m_countInParent = newChild->computeCountInParent(); if (next) next->recount(); } void CounterNode::removeChild(CounterNode* oldChild) { ASSERT(oldChild); ASSERT(!oldChild->m_firstChild); ASSERT(!oldChild->m_lastChild); CounterNode* next = oldChild->m_nextSibling; CounterNode* prev = oldChild->m_previousSibling; oldChild->m_nextSibling = 0; oldChild->m_previousSibling = 0; oldChild->m_parent = 0; if (prev) prev->m_nextSibling = next; else { ASSERT(m_firstChild == oldChild); m_firstChild = next; } if (next) next->m_previousSibling = prev; else { ASSERT(m_lastChild == oldChild); m_lastChild = prev; } if (next) next->recount(); } #ifndef NDEBUG static const CounterNode* nextInPreOrderAfterChildren(const CounterNode* node) { CounterNode* next = node->nextSibling(); if (!next) { next = node->parent(); while (next && !next->nextSibling()) next = next->parent(); if (next) next = next->nextSibling(); } return next; } static const CounterNode* nextInPreOrder(const CounterNode* node) { if (CounterNode* child = node->firstChild()) return child; return nextInPreOrderAfterChildren(node); } static void showTreeAndMark(const CounterNode* node) { const CounterNode* root = node; while (root->parent()) root = root->parent(); for (const CounterNode* c = root; c; c = nextInPreOrder(c)) { if (c == node) fprintf(stderr, "*"); for (const CounterNode* d = c; d && d != root; d = d->parent()) fprintf(stderr, "\t"); if (c->isReset()) fprintf(stderr, "reset: %d\n", c->value()); else fprintf(stderr, "increment: %d\n", c->value()); } } #endif } // namespace WebCore #ifndef NDEBUG void showTree(const WebCore::CounterNode* counter) { if (counter) showTreeAndMark(counter); } #endif