/* * Copyright (C) 2004, 2005, 2006, 2007 Apple Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef PlatformScrollbar_h #define PlatformScrollbar_h #include "Widget.h" #include "ScrollBar.h" #include "Timer.h" typedef struct HDC__* HDC; namespace WebCore { enum ScrollbarPart { NoPart, BackButtonPart, BackTrackPart, ThumbPart, ForwardTrackPart, ForwardButtonPart }; class PlatformScrollbar : public Widget, public Scrollbar { public: PlatformScrollbar(ScrollbarClient*, ScrollbarOrientation, ScrollbarControlSize); virtual ~PlatformScrollbar(); virtual bool isWidget() const { return true; } virtual void setParent(ScrollView*); virtual int width() const; virtual int height() const; virtual void setRect(const IntRect&); virtual void setEnabled(bool); virtual void paint(GraphicsContext*, const IntRect& damageRect); virtual bool handleMouseMoveEvent(const PlatformMouseEvent&); virtual bool handleMouseOutEvent(const PlatformMouseEvent&); virtual bool handleMousePressEvent(const PlatformMouseEvent&); virtual bool handleMouseReleaseEvent(const PlatformMouseEvent&); virtual IntRect windowClipRect() const; static void themeChanged(); static int horizontalScrollbarHeight(ScrollbarControlSize size = RegularScrollbar); static int verticalScrollbarWidth(ScrollbarControlSize size = RegularScrollbar); void autoscrollTimerFired(Timer*); protected: virtual void updateThumbPosition(); virtual void updateThumbProportion(); private: IntRect backButtonRect() const; IntRect forwardButtonRect() const; IntRect trackRect() const; IntRect thumbRect() const; IntRect gripperRect(const IntRect& thumbRect) const; void splitTrack(const IntRect& trackRect, IntRect& beforeThumbRect, IntRect& thumbRect, IntRect& afterThumbRect) const; int thumbPosition() const; int thumbLength() const; int trackLength() const; void paintButton(GraphicsContext*, const IntRect& buttonRect, bool start, const IntRect& damageRect) const; void paintTrack(GraphicsContext*, const IntRect& trackRect, bool start, const IntRect& damageRect) const; void paintThumb(GraphicsContext*, const IntRect& thumbRect, const IntRect& damageRect) const; void paintGripper(HDC, const IntRect& gripperRect) const; ScrollbarPart hitTest(const PlatformMouseEvent&); void startTimerIfNeeded(double delay); void stopTimerIfNeeded(); void autoscrollPressedPart(double delay); ScrollDirection pressedPartScrollDirection(); ScrollGranularity pressedPartScrollGranularity(); bool thumbUnderMouse(); void invalidatePart(ScrollbarPart); void invalidateTrack(); ScrollbarPart m_hoveredPart; ScrollbarPart m_pressedPart; int m_pressedPos; Timer m_scrollTimer; bool m_overlapsResizer; }; } #endif // PlatformScrollbar_h