/* * Copyright (C) 2004 Apple Computer, Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ // nil-checked CFRetain/CFRelease covers for Objective-C ids // Use CFRetain, CFRelease, HardRetain, or HardRelease instead of // -[NSObject retain] and -[NSObject release] if you want to store // a pointer to an Objective-C object into memory that won't // be scanned for GC, like a C++ object. static inline id HardRetain(id obj) { if (obj) CFRetain(obj); return obj; } static inline void HardRelease(id obj) { if (obj) CFRelease(obj); } // As if CF and Foundation had logically separate reference counts, // this function first increments the CF retain count, and then // decrements the NS retain count. This is needed to handle cases where // -retain/-release aren't equivalent to CFRetain/HardRelease, such as // when GC is used. // Use HardRetainWithNSRelease after allocating and initializing a NSObject // if you want to store a pointer to that object into memory that won't // be scanned for GC, like a C++ object. static inline id HardRetainWithNSRelease(id obj) { HardRetain(obj); [obj release]; return obj; } // Use HardAutorelease to return an object made by a CoreFoundation // "create" or "copy" function as an autoreleased and garbage collected // object. CF objects need to be "made collectable" for autorelease to work // properly under GC. static inline id HardAutorelease(CFTypeRef obj) { if (obj) CFMakeCollectable(obj); [(id)obj autorelease]; return (id)obj; }