/* * Copyright (C) 2005, 2006 Alexander Kellett * Copyright (C) 2006 Nikolas Zimmermann * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include "config.h" #if ENABLE(SVG) #import "SVGResourceMasker.h" #import "CgSupport.h" #import "GraphicsContext.h" #import "ImageBuffer.h" #import "SVGRenderStyle.h" #import "SVGResourceFilter.h" #import #import using namespace std; namespace WebCore { static CIImage* applyLuminanceToAlphaFilter(CIImage* inputImage) { CIFilter* luminanceToAlpha = [CIFilter filterWithName:@"CIColorMatrix"]; [luminanceToAlpha setDefaults]; CGFloat alpha[4] = {0.2125f, 0.7154f, 0.0721f, 0.0f}; CGFloat zero[4] = {0.0f, 0.0f, 0.0f, 0.0f}; [luminanceToAlpha setValue:inputImage forKey:@"inputImage"]; [luminanceToAlpha setValue:[CIVector vectorWithValues:zero count:4] forKey:@"inputRVector"]; [luminanceToAlpha setValue:[CIVector vectorWithValues:zero count:4] forKey:@"inputGVector"]; [luminanceToAlpha setValue:[CIVector vectorWithValues:zero count:4] forKey:@"inputBVector"]; [luminanceToAlpha setValue:[CIVector vectorWithValues:alpha count:4] forKey:@"inputAVector"]; [luminanceToAlpha setValue:[CIVector vectorWithValues:zero count:4] forKey:@"inputBiasVector"]; return [luminanceToAlpha valueForKey:@"outputImage"]; } static CIImage* applyExpandAlphatoGrayscaleFilter(CIImage* inputImage) { CIFilter* alphaToGrayscale = [CIFilter filterWithName:@"CIColorMatrix"]; CGFloat zero[4] = {0, 0, 0, 0}; [alphaToGrayscale setDefaults]; [alphaToGrayscale setValue:inputImage forKey:@"inputImage"]; [alphaToGrayscale setValue:[CIVector vectorWithValues:zero count:4] forKey:@"inputRVector"]; [alphaToGrayscale setValue:[CIVector vectorWithValues:zero count:4] forKey:@"inputGVector"]; [alphaToGrayscale setValue:[CIVector vectorWithValues:zero count:4] forKey:@"inputBVector"]; [alphaToGrayscale setValue:[CIVector vectorWithX:0.0f Y:0.0f Z:0.0f W:1.0f] forKey:@"inputAVector"]; [alphaToGrayscale setValue:[CIVector vectorWithX:1.0f Y:1.0f Z:1.0f W:0.0f] forKey:@"inputBiasVector"]; return [alphaToGrayscale valueForKey:@"outputImage"]; } static CIImage* transformImageIntoGrayscaleMask(CIImage* inputImage) { CIFilter* blackBackground = [CIFilter filterWithName:@"CIConstantColorGenerator"]; [blackBackground setValue:[CIColor colorWithRed:0.0f green:0.0f blue:0.0f alpha:1.0f] forKey:@"inputColor"]; CIFilter* layerOverBlack = [CIFilter filterWithName:@"CISourceOverCompositing"]; [layerOverBlack setValue:[blackBackground valueForKey:@"outputImage"] forKey:@"inputBackgroundImage"]; [layerOverBlack setValue:inputImage forKey:@"inputImage"]; CIImage* luminanceAlpha = applyLuminanceToAlphaFilter([layerOverBlack valueForKey:@"outputImage"]); CIImage* luminanceAsGrayscale = applyExpandAlphatoGrayscaleFilter(luminanceAlpha); CIImage* alphaAsGrayscale = applyExpandAlphatoGrayscaleFilter(inputImage); CIFilter* multipliedGrayscale = [CIFilter filterWithName:@"CIMultiplyCompositing"]; [multipliedGrayscale setValue:luminanceAsGrayscale forKey:@"inputBackgroundImage"]; [multipliedGrayscale setValue:alphaAsGrayscale forKey:@"inputImage"]; return [multipliedGrayscale valueForKey:@"outputImage"]; } void SVGResourceMasker::applyMask(GraphicsContext* context, const FloatRect& boundingBox) const { if (!m_mask) return; IntSize maskSize = m_mask->size(); // The mask we operate on is has it's top left corner at (0, 0) on the CGImage. // We have to translate to the current relative bbox, to get the clipping right. CGRect maskDestinationRect = CGRectMake(lroundf(boundingBox.x()), lroundf(boundingBox.y()), maskSize.width(), maskSize.height()); // Create new graphics context in gray scale mode for image rendering auto_ptr grayScaleImage(ImageBuffer::create(maskSize, true)); if (!grayScaleImage.get()) return; CGContextRef grayScaleContext = grayScaleImage->context()->platformContext(); // Wrap CG context in CI context CIContext* ciGrayscaleContext = [CIContext contextWithCGContext:grayScaleContext options:nil]; // Transform colorized mask to gray scale CIImage* grayScaleMask = transformImageIntoGrayscaleMask([CIImage imageWithCGImage:m_mask->cgImage()]); [ciGrayscaleContext drawImage:grayScaleMask atPoint:CGPointZero fromRect:CGRectMake(0, 0, maskSize.width(), maskSize.height())]; // Do the actual masking! CGContextClipToMask(context->platformContext(), maskDestinationRect, grayScaleImage->cgImage()); } } // namespace WebCore #endif // ENABLE(SVG)