/* Copyright (C) 2006 Nikolas Zimmermann This file is part of the KDE project This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License aint with this library; see the file COPYING.LIB. If not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #include "config.h" #if ENABLE(SVG) #include "SVGPaintServerPattern.h" #include "CgSupport.h" #include "GraphicsContext.h" #include "ImageBuffer.h" #include "RenderObject.h" #include "SVGPatternElement.h" namespace WebCore { static void patternCallback(void* info, CGContextRef context) { ImageBuffer* patternImage = reinterpret_cast(info); IntSize patternContentSize = patternImage->size(); CGContextDrawImage(context, CGRectMake(0, 0, patternContentSize.width(), patternContentSize.height()), patternImage->cgImage()); } bool SVGPaintServerPattern::setup(GraphicsContext*& context, const RenderObject* object, SVGPaintTargetType type, bool isPaintingText) const { CGContextRef contextRef = context->platformContext(); // Build pattern tile, passing destination object bounding box FloatRect targetRect; if (isPaintingText) { IntRect textBoundary = const_cast(object)->absoluteBoundingBoxRect(); targetRect = object->absoluteTransform().inverse().mapRect(textBoundary); } else targetRect = CGContextGetPathBoundingBox(contextRef); m_ownerElement->buildPattern(targetRect); if (!tile()) return false; CGSize cellSize = CGSize(tile()->size()); CGFloat alpha = 1; // canvasStyle->opacity(); //which? context->save(); // Repesct local pattern transformations CGContextConcatCTM(contextRef, patternTransform()); // Pattern space seems to start in the lower-left, so we flip the Y here. CGSize phase = CGSizeMake(patternBoundaries().x(), -patternBoundaries().y()); CGContextSetPatternPhase(contextRef, phase); RenderStyle* style = object->style(); CGContextSetAlpha(contextRef, style->opacity()); // or do I set the alpha above? ASSERT(!m_pattern); CGPatternCallbacks callbacks = {0, patternCallback, NULL}; m_pattern = CGPatternCreate(tile(), CGRectMake(0, 0, cellSize.width, cellSize.height), CGContextGetCTM(contextRef), patternBoundaries().width(), patternBoundaries().height(), kCGPatternTilingConstantSpacing, // FIXME: should ask CG guys. true, // has color &callbacks); if (!m_patternSpace) m_patternSpace = CGColorSpaceCreatePattern(0); if ((type & ApplyToFillTargetType) && style->svgStyle()->hasFill()) { CGContextSetFillColorSpace(contextRef, m_patternSpace); CGContextSetFillPattern(contextRef, m_pattern, &alpha); if (isPaintingText) context->setTextDrawingMode(cTextFill); } if ((type & ApplyToStrokeTargetType) && style->svgStyle()->hasStroke()) { CGContextSetStrokeColorSpace(contextRef, m_patternSpace); CGContextSetStrokePattern(contextRef, m_pattern, &alpha); applyStrokeStyleToContext(contextRef, style, object); if (isPaintingText) context->setTextDrawingMode(cTextStroke); } return true; } void SVGPaintServerPattern::teardown(GraphicsContext*& context, const RenderObject*, SVGPaintTargetType, bool) const { CGPatternRelease(m_pattern); m_pattern = 0; context->restore(); } } // namespace WebCore #endif // vim:ts=4:noet