/* * Copyright (C) 2006 Nikolas Zimmermann * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include "config.h" #if ENABLE(SVG) #include "SVGPaintServerPattern.h" #include "ImageBuffer.h" #include "SVGPatternElement.h" #include "SVGRenderTreeAsText.h" using namespace std; namespace WebCore { SVGPaintServerPattern::SVGPaintServerPattern(const SVGPatternElement* owner) : m_ownerElement(owner) #if PLATFORM(CG) , m_patternSpace(0) , m_pattern(0) #endif { ASSERT(owner); } SVGPaintServerPattern::~SVGPaintServerPattern() { #if PLATFORM(CG) CGPatternRelease(m_pattern); CGColorSpaceRelease(m_patternSpace); #endif } FloatRect SVGPaintServerPattern::patternBoundaries() const { return m_patternBoundaries; } void SVGPaintServerPattern::setPatternBoundaries(const FloatRect& rect) { m_patternBoundaries = rect; } ImageBuffer* SVGPaintServerPattern::tile() const { return m_tile.get(); } void SVGPaintServerPattern::setTile(auto_ptr tile) { m_tile.set(tile.release()); } AffineTransform SVGPaintServerPattern::patternTransform() const { return m_patternTransform; } void SVGPaintServerPattern::setPatternTransform(const AffineTransform& transform) { m_patternTransform = transform; } TextStream& SVGPaintServerPattern::externalRepresentation(TextStream& ts) const { // Gradients/patterns aren't setup, until they are used for painting. Work around that fact. m_ownerElement->buildPattern(FloatRect(0.0f, 0.0f, 1.0f, 1.0f)); ts << "[type=PATTERN]" << " [bbox=" << patternBoundaries() << "]"; if (!patternTransform().isIdentity()) ts << " [pattern transform=" << patternTransform() << "]"; return ts; } } // namespace WebCore #endif