/* * Copyright (C) 2006 Nikolas Zimmermann * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include "config.h" #include "ImageBuffer.h" #include "GraphicsContext.h" #include #include using namespace std; namespace WebCore { auto_ptr ImageBuffer::create(const IntSize& size, bool grayScale) { unsigned int bytesPerRow = size.width(); if (!grayScale) bytesPerRow *= 4; void* imageBuffer = fastCalloc(size.height(), bytesPerRow); if (!imageBuffer) return auto_ptr(); CGColorSpaceRef colorSpace = grayScale ? CGColorSpaceCreateDeviceGray() : CGColorSpaceCreateDeviceRGB(); CGContextRef cgContext = CGBitmapContextCreate(imageBuffer, size.width(), size.height(), 8, bytesPerRow, colorSpace, grayScale ? kCGImageAlphaNone : kCGImageAlphaPremultipliedLast); CGColorSpaceRelease(colorSpace); if (!cgContext) return auto_ptr(); auto_ptr context(new GraphicsContext(cgContext)); CGContextRelease(cgContext); return auto_ptr(new ImageBuffer(imageBuffer, size, context)); } ImageBuffer::ImageBuffer(void* imageData, const IntSize& size, auto_ptr context) : m_data(imageData) , m_size(size) , m_context(context.release()) , m_cgImage(0) { } ImageBuffer::~ImageBuffer() { fastFree(m_data); CGImageRelease(m_cgImage); } GraphicsContext* ImageBuffer::context() const { return m_context.get(); } CGImageRef ImageBuffer::cgImage() const { // It's assumed that if cgImage() is called, the actual rendering to the // contained GraphicsContext must be done, as we create the CGImageRef here. if (!m_cgImage) { ASSERT(context()); m_cgImage = CGBitmapContextCreateImage(context()->platformContext()); } return m_cgImage; } }