/* * Copyright (C) 2006 Samuel Weinig (sam.weinig@gmail.com) * Copyright (C) 2004, 2005, 2006 Apple Computer, Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef Image_h #define Image_h #include "Color.h" #include "GraphicsTypes.h" #include "ImageSource.h" #include #include #include "SharedBuffer.h" #if PLATFORM(MAC) #ifdef __OBJC__ @class NSImage; #else class NSImage; #endif #endif #if PLATFORM(CG) struct CGContext; #endif #if PLATFORM(WIN) typedef struct HBITMAP__ *HBITMAP; #endif #if PLATFORM(QT) #include #endif namespace WebCore { class AffineTransform; class FloatPoint; class FloatRect; class FloatSize; class GraphicsContext; class IntRect; class IntSize; class SharedBuffer; class String; // This class gets notified when an image creates or destroys decoded frames and when it advances animation frames. class ImageObserver; class Image : Noncopyable { friend class GraphicsContext; public: Image(ImageObserver* = 0); virtual ~Image(); static Image* loadPlatformResource(const char* name); static bool supportsType(const String&); bool isNull() const; virtual IntSize size() const = 0; IntRect rect() const; int width() const; int height() const; bool setData(PassRefPtr data, bool allDataReceived); virtual bool dataChanged(bool allDataReceived) { return false; } // FIXME: PDF/SVG will be underreporting decoded sizes and will be unable to prune because these functions are not // implemented yet for those image types. virtual void destroyDecodedData(bool incremental = false) {}; virtual unsigned decodedSize() const { return 0; } SharedBuffer* data() { return m_data.get(); } // It may look unusual that there is no start animation call as public API. This is because // we start and stop animating lazily. Animation begins whenever someone draws the image. It will // automatically pause once all observers no longer want to render the image anywhere. virtual void stopAnimation() {} virtual void resetAnimation() {} // Typically the CachedImage that owns us. ImageObserver* imageObserver() const { return m_imageObserver; } enum TileRule { StretchTile, RoundTile, RepeatTile }; #if PLATFORM(MAC) // Accessors for native image formats. virtual NSImage* getNSImage() { return 0; } virtual CFDataRef getTIFFRepresentation() { return 0; } #endif #if PLATFORM(CG) virtual CGImageRef getCGImageRef() { return 0; } #endif #if PLATFORM(QT) virtual QPixmap* getPixmap() const { return 0; } #endif #if PLATFORM(WIN) virtual bool getHBITMAP(HBITMAP) { return false; } #endif protected: static void fillWithSolidColor(GraphicsContext* ctxt, const FloatRect& dstRect, const Color& color, CompositeOperator op); private: virtual void draw(GraphicsContext*, const FloatRect& dstRect, const FloatRect& srcRect, CompositeOperator) = 0; void drawTiled(GraphicsContext*, const FloatRect& dstRect, const FloatPoint& srcPoint, const FloatSize& tileSize, CompositeOperator); void drawTiled(GraphicsContext*, const FloatRect& dstRect, const FloatRect& srcRect, TileRule hRule, TileRule vRule, CompositeOperator); // Supporting tiled drawing virtual bool mayFillWithSolidColor() const { return false; } virtual Color solidColor() const { return Color(); } virtual NativeImagePtr nativeImageForCurrentFrame() { return 0; } virtual void startAnimation() { } virtual void drawPattern(GraphicsContext*, const FloatRect& srcRect, const AffineTransform& patternTransform, const FloatPoint& phase, CompositeOperator, const FloatRect& destRect); #if PLATFORM(CG) // These are private to CG. Ideally they would be only in the .cpp file, but the callback requires access // to the private function nativeImageForCurrentFrame() static void drawPatternCallback(void* info, CGContext*); #endif protected: RefPtr m_data; // The encoded raw data for the image. ImageObserver* m_imageObserver; }; } #endif