/* * Copyright (C) 2007 Apple Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef CharacterNames_h #define CharacterNames_h #include namespace WebCore { // Names here are taken from the Unicode standard. // Note, these are UChar constants, not UChar32, which makes them // more convenient for WebCore code that mostly uses UTF-16. const UChar blackSquare = 0x25A0; const UChar bullet = 0x2022; const UChar horizontalEllipsis = 0x2026; const UChar ideographicSpace = 0x3000; const UChar leftToRightMark = 0x200E; const UChar leftToRightOverride = 0x202D; const UChar noBreakSpace = 0x00A0; const UChar objectReplacementCharacter = 0xFFFC; const UChar popDirectionalFormatting = 0x202C; const UChar rightToLeftMark = 0x200F; const UChar rightToLeftOverride = 0x202E; const UChar softHyphen = 0x00AD; const UChar whiteBullet = 0x25E6; const UChar zeroWidthSpace = 0x200B; } #endif // CharacterNames_h