/* Copyright (C) 1997 Martin Jones (mjones@kde.org) (C) 1998 Waldo Bastian (bastian@kde.org) (C) 1998, 1999 Torben Weis (weis@kde.org) (C) 1999 Lars Knoll (knoll@kde.org) (C) 1999 Antti Koivisto (koivisto@kde.org) Copyright (C) 2004, 2005, 2006, 2007 Apple Inc. All rights reserved. This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; see the file COPYING.LIB. If not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #ifndef FrameView_h #define FrameView_h #include "ScrollView.h" #include "IntSize.h" #include namespace WebCore { class Color; class Event; class EventTargetNode; class Frame; class FrameViewPrivate; class IntRect; class PlatformMouseEvent; class Node; class RenderLayer; class RenderObject; class String; template class Timer; class FrameView : public ScrollView { public: FrameView(Frame*); virtual ~FrameView(); Frame* frame() const { return m_frame.get(); } void clearFrame(); void ref() { ++m_refCount; } void deref() { if (!--m_refCount) delete this; } bool hasOneRef() { return m_refCount == 1; } int marginWidth() const { return m_margins.width(); } // -1 means default int marginHeight() const { return m_margins.height(); } // -1 means default void setMarginWidth(int); void setMarginHeight(int); virtual void setVScrollbarMode(ScrollbarMode); virtual void setHScrollbarMode(ScrollbarMode); virtual void setScrollbarsMode(ScrollbarMode); void layout(bool allowSubtree = true); bool didFirstLayout() const; void layoutTimerFired(Timer*); void scheduleRelayout(); void scheduleRelayoutOfSubtree(Node*); void unscheduleRelayout(); bool layoutPending() const; Node* layoutRoot() const; int layoutCount() const; // These two helper functions just pass through to the RenderView. bool needsLayout() const; void setNeedsLayout(); bool needsFullRepaint() const; void repaintRectangle(const IntRect&, bool immediate); void addRepaintInfo(RenderObject*, const IntRect&); void resetScrollbars(); void clear(); bool isTransparent() const; void setTransparent(bool isTransparent); Color baseBackgroundColor() const; void setBaseBackgroundColor(Color); void adjustViewSize(); void initScrollbars(); virtual IntRect windowClipRect() const; IntRect windowClipRect(bool clipToContents) const; IntRect windowClipRectForLayer(const RenderLayer*, bool clipToLayerContents) const; virtual void scrollRectIntoViewRecursively(const IntRect&); virtual void setContentsPos(int x, int y); String mediaType() const; void setMediaType(const String&); void setUseSlowRepaints(); void addSlowRepaintObject(); void removeSlowRepaintObject(); void updateDashboardRegions(); void updateControlTints(); void restoreScrollbar(); void scheduleEvent(PassRefPtr, PassRefPtr, bool tempEvent); void pauseScheduledEvents(); void resumeScheduledEvents(); bool wasScrolledByUser() const; void setWasScrolledByUser(bool); private: void init(); virtual bool isFrameView() const; bool scrollTo(const IntRect&); bool useSlowRepaints() const; void applyOverflowToViewport(RenderObject*, ScrollbarMode& hMode, ScrollbarMode& vMode); void updateBorder(); void updateOverflowStatus(bool horizontalOverflow, bool verticalOverflow); void dispatchScheduledEvents(); unsigned m_refCount; IntSize m_size; IntSize m_margins; RefPtr m_frame; FrameViewPrivate* d; }; } #endif