/* Copyright (C) 2004, 2005, 2006 Nikolas Zimmermann 2004, 2005 Rob Buis Copyright (C) 2007 Eric Seidel This file is part of the WebKit project This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; see the file COPYING.LIB. If not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #include "config.h" #if ENABLE(SVG) #include "SVGPathSegList.h" #include "FloatPoint.h" #include "Path.h" #include "PathTraversalState.h" #include "SVGPathSegMoveto.h" #include "SVGPathSegLineto.h" #include "SVGPathSegCurvetoCubic.h" namespace WebCore { SVGPathSegList::SVGPathSegList(const SVGElement* context) : SVGList >() , m_context(context) { } SVGPathSegList::~SVGPathSegList() { } const SVGElement* SVGPathSegList::context() const { return m_context; } unsigned SVGPathSegList::getPathSegAtLength(float) { // FIXME : to be useful this will need to support non-normalized SVGPathSegLists ExceptionCode ec = 0; int len = numberOfItems(); // FIXME: Eventually this will likely move to a "path applier"-like model, until then PathTraversalState is less useful as we could just use locals PathTraversalState traversalState(PathTraversalState::TraversalSegmentAtLength); for (int i = 0; i < len; ++i) { SVGPathSeg* segment = getItem(i, ec).get(); float segmentLength = 0; switch (segment->pathSegType()) { case SVGPathSeg::PATHSEG_MOVETO_ABS: { SVGPathSegMovetoAbs* moveTo = static_cast(segment); segmentLength = traversalState.moveTo(FloatPoint(moveTo->x(), moveTo->y())); break; } case SVGPathSeg::PATHSEG_LINETO_ABS: { SVGPathSegLinetoAbs* lineTo = static_cast(segment); segmentLength = traversalState.lineTo(FloatPoint(lineTo->x(), lineTo->y())); break; } case SVGPathSeg::PATHSEG_CURVETO_CUBIC_ABS: { SVGPathSegCurvetoCubicAbs* curveTo = static_cast(segment); segmentLength = traversalState.cubicBezierTo(FloatPoint(curveTo->x1(), curveTo->y1()), FloatPoint(curveTo->x2(), curveTo->y2()), FloatPoint(curveTo->x(), curveTo->y())); break; } case SVGPathSeg::PATHSEG_CLOSEPATH: segmentLength = traversalState.closeSubpath(); break; default: ASSERT(false); // FIXME: This only works with normalized/processed path data. break; } traversalState.m_totalLength += segmentLength; if ((traversalState.m_action == PathTraversalState::TraversalSegmentAtLength) && (traversalState.m_totalLength > traversalState.m_desiredLength)) { return traversalState.m_segmentIndex; } traversalState.m_segmentIndex++; } return 0; // The SVG spec is unclear as to what to return when the distance is not on the path } Path SVGPathSegList::toPathData() { // FIXME : This should also support non-normalized PathSegLists Path pathData; ExceptionCode ec = 0; int len = numberOfItems(); for (int i = 0; i < len; ++i) { SVGPathSeg* segment = getItem(i, ec).get();; switch (segment->pathSegType()) { case SVGPathSeg::PATHSEG_MOVETO_ABS: { SVGPathSegMovetoAbs* moveTo = static_cast(segment); pathData.moveTo(FloatPoint(moveTo->x(), moveTo->y())); break; } case SVGPathSeg::PATHSEG_LINETO_ABS: { SVGPathSegLinetoAbs* lineTo = static_cast(segment); pathData.addLineTo(FloatPoint(lineTo->x(), lineTo->y())); break; } case SVGPathSeg::PATHSEG_CURVETO_CUBIC_ABS: { SVGPathSegCurvetoCubicAbs* curveTo = static_cast(segment); pathData.addBezierCurveTo(FloatPoint(curveTo->x1(), curveTo->y1()), FloatPoint(curveTo->x2(), curveTo->y2()), FloatPoint(curveTo->x(), curveTo->y())); break; } case SVGPathSeg::PATHSEG_CLOSEPATH: pathData.closeSubpath(); break; default: ASSERT(false); // FIXME: This only works with normalized/processed path data. break; } } return pathData; } } #endif // ENABLE(SVG) // vim:ts=4:noet