/* Copyright (C) 2004, 2005, 2006 Nikolas Zimmermann 2004, 2005, 2006 Rob Buis This file is part of the KDE project This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; see the file COPYING.LIB. If not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #include "config.h" #if ENABLE(SVG) #include "SVGPathSegCurvetoQuadratic.h" #include "SVGStyledElement.h" namespace WebCore { SVGPathSegCurvetoQuadraticAbs::SVGPathSegCurvetoQuadraticAbs(float x, float y, float x1, float y1) : SVGPathSeg() , m_x(x) , m_y(y) , m_x1(x1) , m_y1(y1) { } SVGPathSegCurvetoQuadraticAbs::~SVGPathSegCurvetoQuadraticAbs() { } void SVGPathSegCurvetoQuadraticAbs::setX(float x) { m_x = x; } float SVGPathSegCurvetoQuadraticAbs::x() const { return m_x; } void SVGPathSegCurvetoQuadraticAbs::setY(float y) { m_y = y; } float SVGPathSegCurvetoQuadraticAbs::y() const { return m_y; } void SVGPathSegCurvetoQuadraticAbs::setX1(float x1) { m_x1 = x1; } float SVGPathSegCurvetoQuadraticAbs::x1() const { return m_x1; } void SVGPathSegCurvetoQuadraticAbs::setY1(float y1) { m_y1 = y1; } float SVGPathSegCurvetoQuadraticAbs::y1() const { return m_y1; } SVGPathSegCurvetoQuadraticRel::SVGPathSegCurvetoQuadraticRel(float x, float y, float x1, float y1) : SVGPathSeg() , m_x(x) , m_y(y) , m_x1(x1) , m_y1(y1) { } SVGPathSegCurvetoQuadraticRel::~SVGPathSegCurvetoQuadraticRel() { } void SVGPathSegCurvetoQuadraticRel::setX(float x) { m_x = x; } float SVGPathSegCurvetoQuadraticRel::x() const { return m_x; } void SVGPathSegCurvetoQuadraticRel::setY(float y) { m_y = y; } float SVGPathSegCurvetoQuadraticRel::y() const { return m_y; } void SVGPathSegCurvetoQuadraticRel::setX1(float x1) { m_x1 = x1; } float SVGPathSegCurvetoQuadraticRel::x1() const { return m_x1; } void SVGPathSegCurvetoQuadraticRel::setY1(float y1) { m_y1 = y1; } float SVGPathSegCurvetoQuadraticRel::y1() const { return m_y1; } } #endif // ENABLE(SVG) // vim:ts=4:noet