/* Copyright (C) 2004, 2005, 2006 Nikolas Zimmermann 2004, 2005, 2006 Rob Buis This file is part of the KDE project This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; see the file COPYING.LIB. If not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #include "config.h" #if ENABLE(SVG) #include "SVGPathSegCurvetoCubicSmooth.h" #include "SVGStyledElement.h" namespace WebCore { SVGPathSegCurvetoCubicSmoothAbs::SVGPathSegCurvetoCubicSmoothAbs(float x, float y, float x2, float y2) : SVGPathSeg() , m_x(x) , m_y(y) , m_x2(x2) , m_y2(y2) { } SVGPathSegCurvetoCubicSmoothAbs::~SVGPathSegCurvetoCubicSmoothAbs() { } void SVGPathSegCurvetoCubicSmoothAbs::setX(float x) { m_x = x; } float SVGPathSegCurvetoCubicSmoothAbs::x() const { return m_x; } void SVGPathSegCurvetoCubicSmoothAbs::setY(float y) { m_y = y; } float SVGPathSegCurvetoCubicSmoothAbs::y() const { return m_y; } void SVGPathSegCurvetoCubicSmoothAbs::setX2(float x2) { m_x2 = x2; } float SVGPathSegCurvetoCubicSmoothAbs::x2() const { return m_x2; } void SVGPathSegCurvetoCubicSmoothAbs::setY2(float y2) { m_y2 = y2; } float SVGPathSegCurvetoCubicSmoothAbs::y2() const { return m_y2; } SVGPathSegCurvetoCubicSmoothRel::SVGPathSegCurvetoCubicSmoothRel(float x, float y, float x2, float y2) : SVGPathSeg() , m_x(x) , m_y(y) , m_x2(x2) , m_y2(y2) { } SVGPathSegCurvetoCubicSmoothRel::~SVGPathSegCurvetoCubicSmoothRel() { } void SVGPathSegCurvetoCubicSmoothRel::setX(float x) { m_x = x; } float SVGPathSegCurvetoCubicSmoothRel::x() const { return m_x; } void SVGPathSegCurvetoCubicSmoothRel::setY(float y) { m_y = y; } float SVGPathSegCurvetoCubicSmoothRel::y() const { return m_y; } void SVGPathSegCurvetoCubicSmoothRel::setX2(float x2) { m_x2 = x2; } float SVGPathSegCurvetoCubicSmoothRel::x2() const { return m_x2; } void SVGPathSegCurvetoCubicSmoothRel::setY2(float y2) { m_y2 = y2; } float SVGPathSegCurvetoCubicSmoothRel::y2() const { return m_y2; } } #endif // ENABLE(SVG) // vim:ts=4:noet