/* Copyright (C) 2004, 2005, 2006 Nikolas Zimmermann 2004, 2005, 2006, 2007 Rob Buis This file is part of the KDE project This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; see the file COPYING.LIB. If not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #include "config.h" #if ENABLE(SVG) #include "SVGPathElement.h" #include "SVGNames.h" #include "SVGPathSegArc.h" #include "SVGPathSegClosePath.h" #include "SVGPathSegCurvetoCubic.h" #include "SVGPathSegCurvetoCubicSmooth.h" #include "SVGPathSegCurvetoQuadratic.h" #include "SVGPathSegCurvetoQuadraticSmooth.h" #include "SVGPathSegLineto.h" #include "SVGPathSegLinetoHorizontal.h" #include "SVGPathSegLinetoVertical.h" #include "SVGPathSegList.h" #include "SVGPathSegMoveto.h" #include "SVGSVGElement.h" namespace WebCore { SVGPathElement::SVGPathElement(const QualifiedName& tagName, Document* doc) : SVGStyledTransformableElement(tagName, doc) , SVGTests() , SVGLangSpace() , SVGExternalResourcesRequired() , SVGPathParser() , m_pathLength(0.0f) { } SVGPathElement::~SVGPathElement() { } ANIMATED_PROPERTY_DEFINITIONS(SVGPathElement, float, Number, number, PathLength, pathLength, SVGNames::pathLengthAttr.localName(), m_pathLength) float SVGPathElement::getTotalLength() { // FIXME: this may wish to use the pathSegList instead of the pathdata if that's cheaper to build (or cached) return toPathData().length(); } FloatPoint SVGPathElement::getPointAtLength(float length) { // FIXME: this may wish to use the pathSegList instead of the pathdata if that's cheaper to build (or cached) bool ok = false; return toPathData().pointAtLength(length, ok); } unsigned long SVGPathElement::getPathSegAtLength(float length) { return pathSegList()->getPathSegAtLength(length); } SVGPathSegClosePath* SVGPathElement::createSVGPathSegClosePath() { return new SVGPathSegClosePath(); } SVGPathSegMovetoAbs* SVGPathElement::createSVGPathSegMovetoAbs(float x, float y) { return new SVGPathSegMovetoAbs(x, y); } SVGPathSegMovetoRel* SVGPathElement::createSVGPathSegMovetoRel(float x, float y) { return new SVGPathSegMovetoRel(x, y); } SVGPathSegLinetoAbs* SVGPathElement::createSVGPathSegLinetoAbs(float x, float y) { return new SVGPathSegLinetoAbs(x, y); } SVGPathSegLinetoRel* SVGPathElement::createSVGPathSegLinetoRel(float x, float y) { return new SVGPathSegLinetoRel(x, y); } SVGPathSegCurvetoCubicAbs* SVGPathElement::createSVGPathSegCurvetoCubicAbs(float x, float y, float x1, float y1, float x2, float y2) { return new SVGPathSegCurvetoCubicAbs(x, y, x1, y1, x2, y2); } SVGPathSegCurvetoCubicRel* SVGPathElement::createSVGPathSegCurvetoCubicRel(float x, float y, float x1, float y1, float x2, float y2) { return new SVGPathSegCurvetoCubicRel(x, y, x1, y1, x2, y2); } SVGPathSegCurvetoQuadraticAbs* SVGPathElement::createSVGPathSegCurvetoQuadraticAbs(float x, float y, float x1, float y1) { return new SVGPathSegCurvetoQuadraticAbs(x, y, x1, y1); } SVGPathSegCurvetoQuadraticRel* SVGPathElement::createSVGPathSegCurvetoQuadraticRel(float x, float y, float x1, float y1) { return new SVGPathSegCurvetoQuadraticRel(x, y, x1, y1); } SVGPathSegArcAbs* SVGPathElement::createSVGPathSegArcAbs(float x, float y, float r1, float r2, float angle, bool largeArcFlag, bool sweepFlag) { return new SVGPathSegArcAbs(x, y, r1, r2, angle, largeArcFlag, sweepFlag); } SVGPathSegArcRel* SVGPathElement::createSVGPathSegArcRel(float x, float y, float r1, float r2, float angle, bool largeArcFlag, bool sweepFlag) { return new SVGPathSegArcRel(x, y, r1, r2, angle, largeArcFlag, sweepFlag); } SVGPathSegLinetoHorizontalAbs* SVGPathElement::createSVGPathSegLinetoHorizontalAbs(float x) { return new SVGPathSegLinetoHorizontalAbs(x); } SVGPathSegLinetoHorizontalRel* SVGPathElement::createSVGPathSegLinetoHorizontalRel(float x) { return new SVGPathSegLinetoHorizontalRel(x); } SVGPathSegLinetoVerticalAbs* SVGPathElement::createSVGPathSegLinetoVerticalAbs(float y) { return new SVGPathSegLinetoVerticalAbs(y); } SVGPathSegLinetoVerticalRel* SVGPathElement::createSVGPathSegLinetoVerticalRel(float y) { return new SVGPathSegLinetoVerticalRel(y); } SVGPathSegCurvetoCubicSmoothAbs* SVGPathElement::createSVGPathSegCurvetoCubicSmoothAbs(float x, float y, float x2, float y2) { return new SVGPathSegCurvetoCubicSmoothAbs(x, y, x2, y2); } SVGPathSegCurvetoCubicSmoothRel* SVGPathElement::createSVGPathSegCurvetoCubicSmoothRel(float x, float y, float x2, float y2) { return new SVGPathSegCurvetoCubicSmoothRel(x, y, x2, y2); } SVGPathSegCurvetoQuadraticSmoothAbs* SVGPathElement::createSVGPathSegCurvetoQuadraticSmoothAbs(float x, float y) { return new SVGPathSegCurvetoQuadraticSmoothAbs(x, y); } SVGPathSegCurvetoQuadraticSmoothRel* SVGPathElement::createSVGPathSegCurvetoQuadraticSmoothRel(float x, float y) { return new SVGPathSegCurvetoQuadraticSmoothRel(x, y); } void SVGPathElement::svgMoveTo(float x1, float y1, bool, bool abs) { ExceptionCode ec = 0; if (abs) pathSegList()->appendItem(createSVGPathSegMovetoAbs(x1, y1), ec); else pathSegList()->appendItem(createSVGPathSegMovetoRel(x1, y1), ec); } void SVGPathElement::svgLineTo(float x1, float y1, bool abs) { ExceptionCode ec = 0; if (abs) pathSegList()->appendItem(createSVGPathSegLinetoAbs(x1, y1), ec); else pathSegList()->appendItem(createSVGPathSegLinetoRel(x1, y1), ec); } void SVGPathElement::svgLineToHorizontal(float x, bool abs) { ExceptionCode ec = 0; if (abs) pathSegList()->appendItem(createSVGPathSegLinetoHorizontalAbs(x), ec); else pathSegList()->appendItem(createSVGPathSegLinetoHorizontalRel(x), ec); } void SVGPathElement::svgLineToVertical(float y, bool abs) { ExceptionCode ec = 0; if (abs) pathSegList()->appendItem(createSVGPathSegLinetoVerticalAbs(y), ec); else pathSegList()->appendItem(createSVGPathSegLinetoVerticalRel(y), ec); } void SVGPathElement::svgCurveToCubic(float x1, float y1, float x2, float y2, float x, float y, bool abs) { ExceptionCode ec = 0; if (abs) pathSegList()->appendItem(createSVGPathSegCurvetoCubicAbs(x, y, x1, y1, x2, y2), ec); else pathSegList()->appendItem(createSVGPathSegCurvetoCubicRel(x, y, x1, y1, x2, y2), ec); } void SVGPathElement::svgCurveToCubicSmooth(float x, float y, float x2, float y2, bool abs) { ExceptionCode ec = 0; if (abs) pathSegList()->appendItem(createSVGPathSegCurvetoCubicSmoothAbs(x2, y2, x, y), ec); else pathSegList()->appendItem(createSVGPathSegCurvetoCubicSmoothRel(x2, y2, x, y), ec); } void SVGPathElement::svgCurveToQuadratic(float x, float y, float x1, float y1, bool abs) { ExceptionCode ec = 0; if (abs) pathSegList()->appendItem(createSVGPathSegCurvetoQuadraticAbs(x1, y1, x, y), ec); else pathSegList()->appendItem(createSVGPathSegCurvetoQuadraticRel(x1, y1, x, y), ec); } void SVGPathElement::svgCurveToQuadraticSmooth(float x, float y, bool abs) { ExceptionCode ec = 0; if (abs) pathSegList()->appendItem(createSVGPathSegCurvetoQuadraticSmoothAbs(x, y), ec); else pathSegList()->appendItem(createSVGPathSegCurvetoQuadraticSmoothRel(x, y), ec); } void SVGPathElement::svgArcTo(float x, float y, float r1, float r2, float angle, bool largeArcFlag, bool sweepFlag, bool abs) { ExceptionCode ec = 0; if (abs) pathSegList()->appendItem(createSVGPathSegArcAbs(x, y, r1, r2, angle, largeArcFlag, sweepFlag), ec); else pathSegList()->appendItem(createSVGPathSegArcRel(x, y, r1, r2, angle, largeArcFlag, sweepFlag), ec); } void SVGPathElement::svgClosePath() { ExceptionCode ec = 0; pathSegList()->appendItem(createSVGPathSegClosePath(), ec); } void SVGPathElement::parseMappedAttribute(MappedAttribute* attr) { if (attr->name() == SVGNames::dAttr) { ExceptionCode ec; pathSegList()->clear(ec); if (!parseSVG(attr->value(), true)) document()->accessSVGExtensions()->reportError("Problem parsing d=\"" + attr->value() + "\""); } else if (attr->name() == SVGNames::pathLengthAttr) { m_pathLength = attr->value().toFloat(); if (m_pathLength < 0.0f) document()->accessSVGExtensions()->reportError("A negative value for path attribute is not allowed"); } else { if (SVGTests::parseMappedAttribute(attr)) return; if (SVGLangSpace::parseMappedAttribute(attr)) return; if (SVGExternalResourcesRequired::parseMappedAttribute(attr)) return; SVGStyledTransformableElement::parseMappedAttribute(attr); } } void SVGPathElement::notifyAttributeChange() const { if (!ownerDocument()->parsing()) rebuildRenderer(); SVGStyledElement::notifyAttributeChange(); } SVGPathSegList* SVGPathElement::pathSegList() const { if (!m_pathSegList) m_pathSegList = new SVGPathSegList(this); return m_pathSegList.get(); } SVGPathSegList* SVGPathElement::normalizedPathSegList() const { // TODO return 0; } SVGPathSegList* SVGPathElement::animatedPathSegList() const { // TODO return 0; } SVGPathSegList* SVGPathElement::animatedNormalizedPathSegList() const { // TODO return 0; } Path SVGPathElement::toPathData() const { return pathSegList()->toPathData(); } } #endif // ENABLE(SVG) // vim:ts=4:noet