/* Copyright (C) 2004, 2005 Nikolas Zimmermann 2004, 2005, 2006 Rob Buis Copyright (C) 2007 Eric Seidel This file is part of the KDE project This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; see the file COPYING.LIB. If not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #ifndef SVGAnimateTransformElement_h #define SVGAnimateTransformElement_h #if ENABLE(SVG) && ENABLE(SVG_EXPERIMENTAL_FEATURES) #include "SVGAnimationElement.h" #include "SVGTransform.h" #include "SVGTransformDistance.h" namespace WebCore { class AffineTransform; class SVGAnimateTransformElement : public SVGAnimationElement { public: SVGAnimateTransformElement(const QualifiedName&, Document*); virtual ~SVGAnimateTransformElement(); virtual bool hasValidTarget() const; virtual void parseMappedAttribute(MappedAttribute*); virtual bool updateAnimationBaseValueFromElement(); virtual void applyAnimatedValueToElement(); protected: virtual const SVGElement* contextElement() const { return this; } virtual bool updateAnimatedValue(EAnimationMode, float timePercentage, unsigned valueIndex, float percentagePast); virtual bool calculateFromAndToValues(EAnimationMode, unsigned valueIndex); private: // Helpers SVGTransform parseTransformValue(const String&) const; void calculateRotationFromMatrix(const AffineTransform&, double& angle, double& cx, double& cy) const; SVGTransform::SVGTransformType m_type; SVGTransform m_toTransform; SVGTransform m_fromTransform; SVGTransform m_baseTransform; SVGTransform m_animatedTransform; }; } // namespace WebCore #endif // ENABLE(SVG) #endif // SVGAnimateTransformElement_h // vim:ts=4:noet