/* Copyright (C) 2007 Eric Seidel This file is part of the WebKit project This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; see the file COPYING.LIB. If not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #ifndef SVGAnimateMotionElement_h #define SVGAnimateMotionElement_h #if ENABLE(SVG) && ENABLE(SVG_EXPERIMENTAL_FEATURES) #include "SVGAnimationElement.h" #include "AffineTransform.h" #include "Path.h" namespace WebCore { class SVGAnimateMotionElement : public SVGAnimationElement { public: SVGAnimateMotionElement(const QualifiedName&, Document*); virtual ~SVGAnimateMotionElement(); virtual bool hasValidTarget() const; virtual bool updateAnimationBaseValueFromElement(); virtual void applyAnimatedValueToElement(); virtual void parseMappedAttribute(MappedAttribute*); Path animationPath(); protected: virtual const SVGElement* contextElement() const { return this; } virtual bool updateAnimatedValue(EAnimationMode, float timePercentage, unsigned valueIndex, float percentagePast); virtual bool calculateFromAndToValues(EAnimationMode, unsigned valueIndex); private: FloatPoint m_basePoint; FloatSize m_animatedTranslation; float m_animatedAngle; // Note: we do not support percentage values for to/from coords as the spec implies we should (opera doesn't either) FloatPoint m_fromPoint; float m_fromAngle; FloatPoint m_toPoint; float m_toAngle; FloatSize m_pointDiff; float m_angleDiff; Path m_path; Vector m_keyPoints; enum RotateMode { AngleMode, AutoMode, AutoReverseMode }; RotateMode m_rotateMode; float m_angle; }; } // namespace WebCore #endif // ENABLE(SVG) #endif // SVGAnimateMotionElement_h // vim:ts=4:noet