/* * Copyright (C) 2006 Apple Computer, Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include "config.h" #include "CanvasGradient.h" #include "CSSParser.h" #if PLATFORM(CG) #include #endif namespace WebCore { CanvasGradient::CanvasGradient(const FloatPoint& p0, const FloatPoint& p1) : m_radial(false), m_p0(p0), m_p1(p1), m_stopsSorted(false), m_lastStop(0) #if PLATFORM(CG) , m_shading(0) #endif { } CanvasGradient::CanvasGradient(const FloatPoint& p0, float r0, const FloatPoint& p1, float r1) : m_radial(true), m_p0(p0), m_p1(p1), m_r0(r0), m_r1(r1), m_stopsSorted(false), m_lastStop(0) #if PLATFORM(CG) , m_shading(0) #endif { } CanvasGradient::~CanvasGradient() { #if PLATFORM(CG) CGShadingRelease(m_shading); #endif } void CanvasGradient::addColorStop(float value, const String& color) { RGBA32 rgba = CSSParser::parseColor(color); m_stops.append(ColorStop(value, ((rgba >> 16) & 0xFF) / 255.0f, ((rgba >> 8) & 0xFF) / 255.0f, (rgba & 0xFF) / 255.0f, ((rgba >> 24) & 0xFF) / 255.0f)); m_stopsSorted = false; #if PLATFORM(CG) CGShadingRelease(m_shading); m_shading = 0; #endif } #if PLATFORM(CG) static void gradientCallback(void* info, const CGFloat* in, CGFloat* out) { float r, g, b, a; static_cast(info)->getColor(*in, &r, &g, &b, &a); out[0] = r; out[1] = g; out[2] = b; out[3] = a; } CGShadingRef CanvasGradient::platformShading() { if (m_shading) return m_shading; const CGFloat intervalRanges[2] = { 0, 1 }; const CGFloat colorComponentRanges[4 * 2] = { 0, 1, 0, 1, 0, 1, 0, 1 }; const CGFunctionCallbacks gradientCallbacks = { 0, gradientCallback, 0 }; CGFunctionRef colorFunction = CGFunctionCreate(this, 1, intervalRanges, 4, colorComponentRanges, &gradientCallbacks); CGColorSpaceRef colorSpace = CGColorSpaceCreateDeviceRGB(); if (m_radial) m_shading = CGShadingCreateRadial(colorSpace, m_p0, m_r0, m_p1, m_r1, colorFunction, true, true); else m_shading = CGShadingCreateAxial(colorSpace, m_p0, m_p1, colorFunction, true, true); CGColorSpaceRelease(colorSpace); CGFunctionRelease(colorFunction); return m_shading; } #endif static inline bool compareStops(const CanvasGradient::ColorStop &a, const CanvasGradient::ColorStop &b) { return a.stop < b.stop; } void CanvasGradient::getColor(float value, float* r, float* g, float* b, float* a) { ASSERT(value >= 0); ASSERT(value <= 1); if (m_stops.isEmpty()) { *r = 0; *g = 0; *b = 0; *a = 0; return; } if (!m_stopsSorted) { if (m_stops.size()) std::stable_sort(m_stops.begin(), m_stops.end(), compareStops); m_stopsSorted = true; } if (value <= 0 || value <= m_stops.first().stop) { *r = m_stops.first().red; *g = m_stops.first().green; *b = m_stops.first().blue; *a = m_stops.first().alpha; return; } if (value >= 1 || value >= m_stops.last().stop) { *r = m_stops.last().red; *g = m_stops.last().green; *b = m_stops.last().blue; *a = m_stops.last().alpha; return; } // Find stop before and stop after and interpolate. int stop = findStop(value); const ColorStop& lastStop = m_stops[stop]; const ColorStop& nextStop = m_stops[stop + 1]; float stopFraction = (value - lastStop.stop) / (nextStop.stop - lastStop.stop); *r = lastStop.red + (nextStop.red - lastStop.red) * stopFraction; *g = lastStop.green + (nextStop.green - lastStop.green) * stopFraction; *b = lastStop.blue + (nextStop.blue - lastStop.blue) * stopFraction; *a = lastStop.alpha + (nextStop.alpha - lastStop.alpha) * stopFraction; } int CanvasGradient::findStop(float value) const { ASSERT(value >= 0); ASSERT(value <= 1); ASSERT(m_stopsSorted); int numStops = m_stops.size(); ASSERT(numStops >= 2); ASSERT(m_lastStop < numStops - 1); int i = m_lastStop; if (value < m_stops[i].stop) i = 1; else i = m_lastStop + 1; for (; i < numStops - 1; ++i) if (value < m_stops[i].stop) break; m_lastStop = i - 1; return m_lastStop; } } //namespace