/* * Copyright (C) 2004 Apple Computer, Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef Selection_h #define Selection_h #include "TextGranularity.h" #include "VisiblePosition.h" namespace WebCore { class Position; const EAffinity SEL_DEFAULT_AFFINITY = DOWNSTREAM; class Selection { public: enum EState { NONE, CARET, RANGE }; enum EDirection { FORWARD, BACKWARD, RIGHT, LEFT }; Selection(); Selection(const Position&, EAffinity); Selection(const Position&, const Position&, EAffinity); Selection(const Range*, EAffinity = SEL_DEFAULT_AFFINITY); Selection(const VisiblePosition&); Selection(const VisiblePosition&, const VisiblePosition&); static Selection selectionFromContentsOfNode(Node*); EState state() const { return m_state; } void setAffinity(EAffinity affinity) { m_affinity = affinity; } EAffinity affinity() const { return m_affinity; } void setBase(const Position&); void setBase(const VisiblePosition&); void setExtent(const Position&); void setExtent(const VisiblePosition&); Position base() const { return m_base; } Position extent() const { return m_extent; } Position start() const { return m_start; } Position end() const { return m_end; } VisiblePosition visibleStart() const { return VisiblePosition(m_start, isRange() ? DOWNSTREAM : affinity()); } VisiblePosition visibleEnd() const { return VisiblePosition(m_end, isRange() ? UPSTREAM : affinity()); } bool isNone() const { return state() == NONE; } bool isCaret() const { return state() == CARET; } bool isRange() const { return state() == RANGE; } bool isCaretOrRange() const { return state() != NONE; } bool isBaseFirst() const { return m_baseIsFirst; } bool expandUsingGranularity(TextGranularity granularity); TextGranularity granularity() const { return m_granularity; } PassRefPtr toRange() const; Element* rootEditableElement() const; bool isContentEditable() const; bool isContentRichlyEditable() const; void debugPosition() const; #ifndef NDEBUG void formatForDebugger(char* buffer, unsigned length) const; void showTreeForThis() const; #endif void setWithoutValidation(const Position&, const Position&); private: void validate(); void adjustForEditableContent(); Position m_base; // base position for the selection Position m_extent; // extent position for the selection Position m_start; // start position for the selection Position m_end; // end position for the selection EAffinity m_affinity; // the upstream/downstream affinity of the caret TextGranularity m_granularity; // granularity of start/end selection // these are cached, can be recalculated by validate() EState m_state; // the state of the selection bool m_baseIsFirst; // true if base is before the extent }; inline bool operator==(const Selection& a, const Selection& b) { return a.start() == b.start() && a.end() == b.end() && a.affinity() == b.affinity() && a.granularity() == b.granularity(); } inline bool operator!=(const Selection& a, const Selection& b) { return !(a == b); } } // namespace WebCore #ifndef NDEBUG // Outside the WebCore namespace for ease of invocation from gdb. void showTree(const WebCore::Selection&); void showTree(const WebCore::Selection*); #endif #endif // Selection_h