/* * Copyright (C) 2004, 2005, 2006 Apple Computer, Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include "config.h" #include "Position.h" #include "CharacterNames.h" #include "Document.h" #include "Element.h" #include "Logging.h" #include "RenderBlock.h" #include "CSSComputedStyleDeclaration.h" #include "htmlediting.h" #include "HTMLNames.h" #include "PositionIterator.h" #include "Text.h" #include "TextIterator.h" #include "visible_units.h" namespace WebCore { using namespace HTMLNames; static Node *nextRenderedEditable(Node *node) { while (1) { node = node->nextEditable(); if (!node) return 0; if (!node->renderer()) continue; if (node->renderer()->inlineBox(0)) return node; } return 0; } static Node *previousRenderedEditable(Node *node) { while (1) { node = node->previousEditable(); if (!node) return 0; if (!node->renderer()) continue; if (node->renderer()->inlineBox(0)) return node; } return 0; } Position::Position(Node* node, int offset) : m_node(node) , m_offset(offset) { } Position::Position(const PositionIterator& it) : m_node(it.m_parent) , m_offset(it.m_child ? it.m_child->nodeIndex() : (it.m_parent->hasChildNodes() ? maxDeepOffset(it.m_parent) : it.m_offset)) { } void Position::clear() { m_node = 0; m_offset = 0; } Element* Position::documentElement() const { if (Node* n = node()) if (Element* e = n->document()->documentElement()) return e; return 0; } Element *Position::element() const { Node *n; for (n = node(); n && !n->isElementNode(); n = n->parentNode()) ; // empty loop body return static_cast(n); } PassRefPtr Position::computedStyle() const { Element *elem = element(); if (!elem) return 0; return new CSSComputedStyleDeclaration(elem); } Position Position::previous(EUsingComposedCharacters usingComposedCharacters) const { Node *n = node(); if (!n) return *this; int o = offset(); // FIXME: Negative offsets shouldn't be allowed. We should catch this earlier. ASSERT(o >= 0); if (o > 0) { Node *child = n->childNode(o - 1); if (child) { return Position(child, maxDeepOffset(child)); } // There are two reasons child might be 0: // 1) The node is node like a text node that is not an element, and therefore has no children. // Going backward one character at a time is correct. // 2) The old offset was a bogus offset like (
, 1), and there is no child. // Going from 1 to 0 is correct. return Position(n, usingComposedCharacters ? n->previousOffset(o) : o - 1); } Node *parent = n->parentNode(); if (!parent) return *this; return Position(parent, n->nodeIndex()); } Position Position::next(EUsingComposedCharacters usingComposedCharacters) const { Node *n = node(); if (!n) return *this; int o = offset(); // FIXME: Negative offsets shouldn't be allowed. We should catch this earlier. ASSERT(o >= 0); Node* child = n->childNode(o); if (child || !n->hasChildNodes() && o < maxDeepOffset(n)) { if (child) return Position(child, 0); // There are two reasons child might be 0: // 1) The node is node like a text node that is not an element, and therefore has no children. // Going forward one character at a time is correct. // 2) The new offset is a bogus offset like (
, 1), and there is no child. // Going from 0 to 1 is correct. return Position(n, usingComposedCharacters ? n->nextOffset(o) : o + 1); } Node *parent = n->parentNode(); if (!parent) return *this; return Position(parent, n->nodeIndex() + 1); } bool Position::atStart() const { Node *n = node(); if (!n) return true; return offset() <= 0 && n->parent() == 0; } bool Position::atEnd() const { Node *n = node(); if (!n) return true; return n->parent() == 0 && offset() >= maxDeepOffset(n); } int Position::renderedOffset() const { if (!node()->isTextNode()) return offset(); if (!node()->renderer()) return offset(); int result = 0; RenderText *textRenderer = static_cast(node()->renderer()); for (InlineTextBox *box = textRenderer->firstTextBox(); box; box = box->nextTextBox()) { int start = box->m_start; int end = box->m_start + box->m_len; if (offset() < start) return result; if (offset() <= end) { result += offset() - start; return result; } result += box->m_len; } return result; } // return first preceding DOM position rendered at a different location, or "this" Position Position::previousCharacterPosition(EAffinity affinity) const { if (isNull()) return Position(); Node *fromRootEditableElement = node()->rootEditableElement(); bool atStartOfLine = isStartOfLine(VisiblePosition(*this, affinity)); bool rendered = isCandidate(); Position currentPos = *this; while (!currentPos.atStart()) { currentPos = currentPos.previous(); if (currentPos.node()->rootEditableElement() != fromRootEditableElement) return *this; if (atStartOfLine || !rendered) { if (currentPos.isCandidate()) return currentPos; } else if (rendersInDifferentPosition(currentPos)) return currentPos; } return *this; } // return first following position rendered at a different location, or "this" Position Position::nextCharacterPosition(EAffinity affinity) const { if (isNull()) return Position(); Node *fromRootEditableElement = node()->rootEditableElement(); bool atEndOfLine = isEndOfLine(VisiblePosition(*this, affinity)); bool rendered = isCandidate(); Position currentPos = *this; while (!currentPos.atEnd()) { currentPos = currentPos.next(); if (currentPos.node()->rootEditableElement() != fromRootEditableElement) return *this; if (atEndOfLine || !rendered) { if (currentPos.isCandidate()) return currentPos; } else if (rendersInDifferentPosition(currentPos)) return currentPos; } return *this; } // upstream() and downstream() want to return positions that are either in a // text node or at just before a non-text node. This method checks for that. static bool isStreamer(const PositionIterator& pos) { if (!pos.node()) return true; if (isAtomicNode(pos.node())) return true; return pos.atStartOfNode(); } // p.upstream() returns the start of the range of positions that map to the same VisiblePosition as P. Position Position::upstream() const { Node* startNode = node(); if (!startNode) return Position(); // iterate backward from there, looking for a qualified position Node* block = enclosingBlock(startNode); PositionIterator lastVisible = *this; PositionIterator currentPos = lastVisible; Node* originalRoot = node()->rootEditableElement(); for (; !currentPos.atStart(); currentPos.decrement()) { Node* currentNode = currentPos.node(); if (currentNode->rootEditableElement() != originalRoot) break; // Don't enter a new enclosing block flow or table element. There is code below that // terminates early if we're about to leave an enclosing block flow or table element. if (block != enclosingBlock(currentNode)) return lastVisible; // skip position in unrendered or invisible node RenderObject* renderer = currentNode->renderer(); if (!renderer || renderer->style()->visibility() != VISIBLE) continue; // track last visible streamer position if (isStreamer(currentPos)) lastVisible = currentPos; // Don't leave a block flow or table element. We could rely on code above to terminate and // return lastVisible on the next iteration, but we terminate early. if (currentNode == enclosingBlock(currentNode) && currentPos.atStartOfNode()) return lastVisible; // Return position after brs, tables, and nodes which have content that can be ignored. if (editingIgnoresContent(currentNode) || renderer->isBR() || isTableElement(currentNode)) { if (currentPos.atEndOfNode()) return Position(currentNode, maxDeepOffset(currentNode)); continue; } // return current position if it is in rendered text if (renderer->isText() && static_cast(renderer)->firstTextBox()) { if (currentNode != startNode) { // This assertion fires in layout tests in the case-transform.html test because // of a mix-up between offsets in the text in the DOM tree with text in the // render tree which can have a different length due to case transformation. // Until we resolve that, disable this so we can run the layout tests! //ASSERT(currentOffset >= renderer->caretMaxOffset()); return Position(currentNode, renderer->caretMaxOffset()); } unsigned textOffset = currentPos.offsetInLeafNode(); RenderText* textRenderer = static_cast(renderer); for (InlineTextBox* box = textRenderer->firstTextBox(); box; box = box->nextTextBox()) { if (textOffset > box->start() && textOffset <= box->start() + box->len()) return currentPos; if (box != textRenderer->lastTextBox() && !box->nextOnLine() && textOffset == box->start() + box->len() + 1) return currentPos; } } } return lastVisible; } // P.downstream() returns the end of the range of positions that map to the same VisiblePosition as P. Position Position::downstream() const { Node* startNode = node(); if (!startNode) return Position(); // iterate forward from there, looking for a qualified position Node* block = enclosingBlock(startNode); PositionIterator lastVisible = *this; PositionIterator currentPos = lastVisible; Node* originalRoot = node()->rootEditableElement(); for (; !currentPos.atEnd(); currentPos.increment()) { Node* currentNode = currentPos.node(); if (currentNode->rootEditableElement() != originalRoot) break; // stop before going above the body, up into the head // return the last visible streamer position if (currentNode->hasTagName(bodyTag) && currentPos.atEndOfNode()) break; // Do not enter a new enclosing block flow or table element, and don't leave the original one. if (block != enclosingBlock(currentNode)) return lastVisible; // skip position in unrendered or invisible node RenderObject* renderer = currentNode->renderer(); if (!renderer || renderer->style()->visibility() != VISIBLE) continue; // track last visible streamer position if (isStreamer(currentPos)) lastVisible = currentPos; // Return position before brs, tables, and nodes which have content that can be ignored. if (editingIgnoresContent(currentNode) || renderer->isBR() || isTableElement(currentNode)) { if (currentPos.offsetInLeafNode() <= renderer->caretMinOffset()) return Position(currentNode, renderer->caretMinOffset()); continue; } // return current position if it is in rendered text if (renderer->isText() && static_cast(renderer)->firstTextBox()) { if (currentNode != startNode) { ASSERT(currentPos.atStartOfNode()); return Position(currentNode, renderer->caretMinOffset()); } unsigned textOffset = currentPos.offsetInLeafNode(); RenderText* textRenderer = static_cast(renderer); for (InlineTextBox* box = textRenderer->firstTextBox(); box; box = box->nextTextBox()) { if (textOffset >= box->start() && textOffset <= box->end()) return currentPos; if (box != textRenderer->lastTextBox() && !box->nextOnLine() && textOffset == box->start() + box->len()) { return currentPos; } } } } return lastVisible; } bool Position::hasRenderedNonAnonymousDescendantsWithHeight(RenderObject* renderer) { RenderObject* stop = renderer->nextInPreOrderAfterChildren(); for (RenderObject *o = renderer->firstChild(); o && o != stop; o = o->nextInPreOrder()) if (o->element() && o->height()) return true; return false; } bool Position::nodeIsUserSelectNone(Node* node) { return node && node->renderer() && node->renderer()->style()->userSelect() == SELECT_NONE; } bool Position::isCandidate() const { if (isNull()) return false; RenderObject *renderer = node()->renderer(); if (!renderer) return false; if (renderer->style()->visibility() != VISIBLE) return false; if (renderer->isBR()) return offset() == 0 && !nodeIsUserSelectNone(node()->parent()); if (renderer->isText()) return inRenderedText() && !nodeIsUserSelectNone(node()); if (isTableElement(node()) || editingIgnoresContent(node())) return (offset() == 0 || offset() == maxDeepOffset(node())) && !nodeIsUserSelectNone(node()->parent()); if (!node()->hasTagName(htmlTag) && renderer->isBlockFlow() && !hasRenderedNonAnonymousDescendantsWithHeight(renderer) && (renderer->height() || node()->hasTagName(bodyTag))) return offset() == 0 && !nodeIsUserSelectNone(node()); return false; } bool Position::inRenderedText() const { if (isNull() || !node()->isTextNode()) return false; RenderObject *renderer = node()->renderer(); if (!renderer) return false; RenderText *textRenderer = static_cast(renderer); for (InlineTextBox *box = textRenderer->firstTextBox(); box; box = box->nextTextBox()) { if (offset() < box->m_start && !textRenderer->containsReversedText()) { // The offset we're looking for is before this node // this means the offset must be in content that is // not rendered. Return false. return false; } if (box->containsCaretOffset(offset())) // Return false for offsets inside composed characters. return offset() == 0 || offset() == textRenderer->nextOffset(textRenderer->previousOffset(offset())); } return false; } bool Position::isRenderedCharacter() const { if (isNull() || !node()->isTextNode()) return false; RenderObject *renderer = node()->renderer(); if (!renderer) return false; RenderText *textRenderer = static_cast(renderer); for (InlineTextBox *box = textRenderer->firstTextBox(); box; box = box->nextTextBox()) { if (offset() < box->m_start && !textRenderer->containsReversedText()) { // The offset we're looking for is before this node // this means the offset must be in content that is // not rendered. Return false. return false; } if (offset() >= box->m_start && offset() < box->m_start + box->m_len) return true; } return false; } bool Position::rendersInDifferentPosition(const Position &pos) const { if (isNull() || pos.isNull()) return false; RenderObject *renderer = node()->renderer(); if (!renderer) return false; RenderObject *posRenderer = pos.node()->renderer(); if (!posRenderer) return false; if (renderer->style()->visibility() != VISIBLE || posRenderer->style()->visibility() != VISIBLE) return false; if (node() == pos.node()) { if (node()->hasTagName(brTag)) return false; if (offset() == pos.offset()) return false; if (!node()->isTextNode() && !pos.node()->isTextNode()) { if (offset() != pos.offset()) return true; } } if (node()->hasTagName(brTag) && pos.isCandidate()) return true; if (pos.node()->hasTagName(brTag) && isCandidate()) return true; if (node()->enclosingBlockFlowElement() != pos.node()->enclosingBlockFlowElement()) return true; if (node()->isTextNode() && !inRenderedText()) return false; if (pos.node()->isTextNode() && !pos.inRenderedText()) return false; int thisRenderedOffset = renderedOffset(); int posRenderedOffset = pos.renderedOffset(); if (renderer == posRenderer && thisRenderedOffset == posRenderedOffset) return false; LOG(Editing, "renderer: %p [%p]\n", renderer, renderer ? renderer->inlineBox(offset()) : 0); LOG(Editing, "thisRenderedOffset: %d\n", thisRenderedOffset); LOG(Editing, "posRenderer: %p [%p]\n", posRenderer, posRenderer ? posRenderer->inlineBox(offset()) : 0); LOG(Editing, "posRenderedOffset: %d\n", posRenderedOffset); LOG(Editing, "node min/max: %d:%d\n", node()->caretMinOffset(), node()->caretMaxRenderedOffset()); LOG(Editing, "pos node min/max: %d:%d\n", pos.node()->caretMinOffset(), pos.node()->caretMaxRenderedOffset()); LOG(Editing, "----------------------------------------------------------------------\n"); InlineBox *b1 = renderer ? renderer->inlineBox(offset()) : 0; InlineBox *b2 = posRenderer ? posRenderer->inlineBox(pos.offset()) : 0; if (!b1 || !b2) { return false; } if (b1->root() != b2->root()) { return true; } if (nextRenderedEditable(node()) == pos.node() && thisRenderedOffset == (int)node()->caretMaxRenderedOffset() && posRenderedOffset == 0) { return false; } if (previousRenderedEditable(node()) == pos.node() && thisRenderedOffset == 0 && posRenderedOffset == (int)pos.node()->caretMaxRenderedOffset()) { return false; } return true; } // This is only called from DeleteSelectionCommand and assumes that it starts in editable content. Position Position::leadingWhitespacePosition(EAffinity affinity, bool considerNonCollapsibleWhitespace) const { ASSERT(isEditablePosition(*this)); if (isNull()) return Position(); if (upstream().node()->hasTagName(brTag)) return Position(); Position prev = previousCharacterPosition(affinity); if (prev != *this && prev.node()->inSameContainingBlockFlowElement(node()) && prev.node()->isTextNode()) { String string = static_cast(prev.node())->data(); UChar c = string[prev.offset()]; if (considerNonCollapsibleWhitespace ? (DeprecatedChar(c).isSpace() || c == noBreakSpace) : isCollapsibleWhitespace(c)) if (isEditablePosition(prev)) return prev; } return Position(); } // This is only called from DeleteSelectionCommand and assumes that it starts in editable content. Position Position::trailingWhitespacePosition(EAffinity affinity, bool considerNonCollapsibleWhitespace) const { ASSERT(isEditablePosition(*this)); if (isNull()) return Position(); VisiblePosition v(*this); UChar c = v.characterAfter(); // The space must not be in another paragraph and it must be editable. if (!isEndOfParagraph(v) && v.next(true).isNotNull()) if (considerNonCollapsibleWhitespace ? (DeprecatedChar(c).isSpace() || c == noBreakSpace) : isCollapsibleWhitespace(c)) return *this; return Position(); } void Position::debugPosition(const char *msg) const { if (isNull()) fprintf(stderr, "Position [%s]: null\n", msg); else fprintf(stderr, "Position [%s]: %s [%p] at %d\n", msg, node()->nodeName().deprecatedString().latin1(), node(), offset()); } #ifndef NDEBUG void Position::formatForDebugger(char *buffer, unsigned length) const { String result; if (isNull()) result = ""; else { char s[1024]; result += "offset "; result += String::number(m_offset); result += " of "; m_node->formatForDebugger(s, sizeof(s)); result += s; } strncpy(buffer, result.deprecatedString().latin1(), length - 1); } void Position::showTreeForThis() const { if (m_node) m_node->showTreeForThis(); } #endif Position startPosition(const Range *r) { if (!r || r->isDetached()) return Position(); ExceptionCode ec; return Position(r->startContainer(ec), r->startOffset(ec)); } Position endPosition(const Range *r) { if (!r || r->isDetached()) return Position(); ExceptionCode ec; return Position(r->endContainer(ec), r->endOffset(ec)); } } // namespace WebCore #ifndef NDEBUG void showTree(const WebCore::Position& pos) { pos.showTreeForThis(); } void showTree(const WebCore::Position* pos) { if (pos) pos->showTreeForThis(); } #endif