/*** * CopyPolicy: GNU Lesser General Public License 2.1 applies * Copyright (C) by Monty (xiphmont@mit.edu) * * sorted vector abstraction for paranoia * ***/ /* Old isort got a bit complex. This re-constrains complexity to give a go at speed through a more alpha-6-like mechanism. */ /* "Sort" is a bit of a misnomer in this implementation. It's actually * basically a hash table of sample values (with a linked-list collision * resolution), which lets you quickly determine where in a vector a * particular sample value occurs. * * Collisions aren't due to hash collisions, as the table has one bucket * for each possible sample value. Instead, the "collisions" represent * multiple occurrences of a given value. */ #include #include #include "p_block.h" #include "isort.h" /* =========================================================================== * sort_alloc() * * Allocates and initializes a new, empty sort_info object, which can be * used to index up to (size) samples from a vector. */ sort_info *sort_alloc(long size){ sort_info *ret=calloc(1,sizeof(sort_info)); ret->vector=NULL; ret->sortbegin=-1; ret->size=-1; ret->maxsize=size; ret->head=calloc(65536,sizeof(sort_link *)); ret->bucketusage=malloc(65536*sizeof(long)); ret->revindex=calloc(size,sizeof(sort_link)); ret->lastbucket=0; return(ret); } /* =========================================================================== * sort_unsortall() (internal) * * This function resets the index for further use with a different vector * or range, without the overhead of an unnecessary free/alloc. */ void sort_unsortall(sort_info *i){ /* If there were few enough different samples encountered (and hence few * enough buckets used), we can just zero out those buckets. If there * were many (2000 is picked somewhat arbitrarily), it's faster simply to * zero out all buckets with a memset() rather than walking the data * structure and zeroing them out one by one. */ if(i->lastbucket>2000){ /* a guess */ memset(i->head,0,65536*sizeof(sort_link *)); }else{ long b; for(b=0;blastbucket;b++) i->head[i->bucketusage[b]]=NULL; } i->lastbucket=0; i->sortbegin=-1; /* Curiously, this function preserves the vector association created * by sort_setup(), but it is used only internally by sort_setup, so * preserving this association is unnecessary. */ } /* =========================================================================== * sort_free() * * Releases all memory consumed by a sort_info object. */ void sort_free(sort_info *i){ free(i->revindex); free(i->head); free(i->bucketusage); free(i); } /* =========================================================================== * sort_sort() (internal) * * This function builds the index to allow for fast searching for sample * values within a portion (sortlo - sorthi) of the object's associated * vector. It is called internally and only when needed. */ static void sort_sort(sort_info *i,long sortlo,long sorthi){ long j; /* We walk backward through the range to index because we insert new * samples at the head of each bucket's list. At the end, they'll be * sorted from first to last occurrence. */ for(j=sorthi-1;j>=sortlo;j--){ /* i->vector[j] = the signed 16-bit sample to index. * hv = pointer to the head of the sorted list of occurences * of this sample * l = the node to associate with this sample * * We add 32768 to convert the signed 16-bit integer to an unsigned * range from 0 to 65535. * * Note that l is located within i->revindex at a position * corresponding to the sample's position in the vector. This allows * ipos() to determine the sample position from a returned sort_link. */ sort_link **hv=i->head+i->vector[j]+32768; sort_link *l=i->revindex+j; /* If this is the first time we've encountered this sample, add its * bucket to the list of buckets used. This list is used only for * resetting the index quickly. */ if(*hv==NULL){ i->bucketusage[i->lastbucket]=i->vector[j]+32768; i->lastbucket++; } /* Point the new node at the old head, then assign the new node as * the new head. */ l->next=*hv; *hv=l; } /* Mark the index as initialized. */ i->sortbegin=0; } /* =========================================================================== * sort_setup() * * This function initializes a previously allocated sort_info_t. The * sort_info_t is associated with a vector of samples of length * (size), whose position begins at (*abspos) within the CD's stream * of samples. Only the range of samples between (sortlo, sorthi) * will eventually be indexed for fast searching. (sortlo, sorthi) * are absolute sample positions. * * Note: size *must* be <= the size given to the preceding sort_alloc(), * but no error checking is done here. */ void sort_setup(sort_info *i,int16_t *vector,long *abspos, long size,long sortlo,long sorthi){ /* Reset the index if it has already been built. */ if(i->sortbegin!=-1)sort_unsortall(i); i->vector=vector; i->size=size; i->abspos=abspos; /* Convert the absolute (sortlo, sorthi) to offsets within the vector. * Note that the index will not be built until sort_getmatch() is called. * Here we're simply hanging on to the range to index until then. */ i->lo=min(size,max(sortlo-*abspos,0)); i->hi=max(0,min(sorthi-*abspos,size)); } /* =========================================================================== * sort_getmatch() * * This function returns a sort_link_t pointer which refers to the * first sample equal to (value) in the vector. It only searches for * hits within (overlap) samples of (post), where (post) is an offset * within the vector. The caller can determine the position of the * matched sample using ipos(sort_info *, sort_link *). * * This function returns NULL if no matches were found. */ sort_link *sort_getmatch(sort_info *i,long post,long overlap,int value){ sort_link *ret; /* If the vector hasn't been indexed yet, index it now. */ if(i->sortbegin==-1)sort_sort(i,i->lo,i->hi); /* Now we reuse lo and hi */ /* We'll only return samples within (overlap) samples of (post). * Clamp the boundaries to search to the boundaries of the array, * convert the signed sample to an unsigned offset, and store the * state so that future calls to sort_nextmatch do the right thing. * * Reusing lo and hi this way is awful. */ post=max(0,min(i->size,post)); i->val=value+32768; i->lo=max(0,post-overlap); /* absolute position */ i->hi=min(i->size,post+overlap); /* absolute position */ /* Walk through the linked list of samples with this value, until * we find the first one within the bounds specified. If there * aren't any, return NULL. */ ret=i->head[i->val]; while(ret){ /* ipos() calculates the offset (in terms of the original vector) * of this hit. */ if(ipos(i,ret)lo){ ret=ret->next; }else{ if(ipos(i,ret)>=i->hi) ret=NULL; break; } } /*i->head[i->val]=ret;*/ return(ret); } /* =========================================================================== * sort_nextmatch() * * This function returns a sort_link_t pointer which refers to the next sample * matching the criteria previously passed to sort_getmatch(). See * sort_getmatch() for details. * * This function returns NULL if no further matches were found. */ sort_link *sort_nextmatch(sort_info *i,sort_link *prev){ sort_link *ret=prev->next; /* If there aren't any more hits, or we've passed the boundary requested * of sort_getmatch(), we're done. */ if(!ret || ipos(i,ret)>=i->hi)return(NULL); return(ret); }