/* Copyright (C) 2004, 2005, 2006 Nikolas Zimmermann 2004, 2005, 2006 Rob Buis This file is part of the KDE project This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; see the file COPYING.LIB. If not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #include "config.h" #if ENABLE(SVG) #include "SVGPathSegCurvetoCubic.h" #include "SVGStyledElement.h" namespace WebCore { SVGPathSegCurvetoCubicAbs::SVGPathSegCurvetoCubicAbs(float x, float y, float x1, float y1, float x2, float y2) : SVGPathSeg() , m_x(x) , m_y(y) , m_x1(x1) , m_y1(y1) , m_x2(x2) , m_y2(y2) { } SVGPathSegCurvetoCubicAbs::~SVGPathSegCurvetoCubicAbs() { } void SVGPathSegCurvetoCubicAbs::setX(float x) { m_x = x; } float SVGPathSegCurvetoCubicAbs::x() const { return m_x; } void SVGPathSegCurvetoCubicAbs::setY(float y) { m_y = y; } float SVGPathSegCurvetoCubicAbs::y() const { return m_y; } void SVGPathSegCurvetoCubicAbs::setX1(float x1) { m_x1 = x1; } float SVGPathSegCurvetoCubicAbs::x1() const { return m_x1; } void SVGPathSegCurvetoCubicAbs::setY1(float y1) { m_y1 = y1; } float SVGPathSegCurvetoCubicAbs::y1() const { return m_y1; } void SVGPathSegCurvetoCubicAbs::setX2(float x2) { m_x2 = x2; } float SVGPathSegCurvetoCubicAbs::x2() const { return m_x2; } void SVGPathSegCurvetoCubicAbs::setY2(float y2) { m_y2 = y2; } float SVGPathSegCurvetoCubicAbs::y2() const { return m_y2; } SVGPathSegCurvetoCubicRel::SVGPathSegCurvetoCubicRel(float x, float y, float x1, float y1, float x2, float y2) : SVGPathSeg() , m_x(x) , m_y(y) , m_x1(x1) , m_y1(y1) , m_x2(x2) , m_y2(y2) { } SVGPathSegCurvetoCubicRel::~SVGPathSegCurvetoCubicRel() { } void SVGPathSegCurvetoCubicRel::setX(float x) { m_x = x; } float SVGPathSegCurvetoCubicRel::x() const { return m_x; } void SVGPathSegCurvetoCubicRel::setY(float y) { m_y = y; } float SVGPathSegCurvetoCubicRel::y() const { return m_y; } void SVGPathSegCurvetoCubicRel::setX1(float x1) { m_x1 = x1; } float SVGPathSegCurvetoCubicRel::x1() const { return m_x1; } void SVGPathSegCurvetoCubicRel::setY1(float y1) { m_y1 = y1; } float SVGPathSegCurvetoCubicRel::y1() const { return m_y1; } void SVGPathSegCurvetoCubicRel::setX2(float x2) { m_x2 = x2; } float SVGPathSegCurvetoCubicRel::x2() const { return m_x2; } void SVGPathSegCurvetoCubicRel::setY2(float y2) { m_y2 = y2; } float SVGPathSegCurvetoCubicRel::y2() const { return m_y2; } } #endif // ENABLE(SVG) // vim:ts=4:noet