/* Copyright (C) 2004, 2005, 2007 Nikolas Zimmermann 2004, 2005, 2006 Rob Buis 2005 Oliver Hunt This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; see the file COPYING.LIB. If not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #include "config.h" #if ENABLE(SVG) && ENABLE(SVG_FILTERS) #include "SVGFELightElement.h" #include "SVGNames.h" namespace WebCore { SVGFELightElement::SVGFELightElement(const QualifiedName& tagName, Document* doc) : SVGElement(tagName, doc) , m_azimuth(0.0f) , m_elevation(0.0f) , m_x(0.0f) , m_y(0.0f) , m_z(0.0f) , m_pointsAtX(0.0f) , m_pointsAtY(0.0f) , m_pointsAtZ(0.0f) , m_specularExponent(1.0f) , m_limitingConeAngle(0.0f) { } SVGFELightElement::~SVGFELightElement() { } ANIMATED_PROPERTY_DEFINITIONS(SVGFELightElement, float, Number, number, Azimuth, azimuth, SVGNames::azimuthAttr.localName(), m_azimuth) ANIMATED_PROPERTY_DEFINITIONS(SVGFELightElement, float, Number, number, Elevation, elevation, SVGNames::elevationAttr.localName(), m_elevation) ANIMATED_PROPERTY_DEFINITIONS(SVGFELightElement, float, Number, number, X, x, SVGNames::xAttr.localName(), m_x) ANIMATED_PROPERTY_DEFINITIONS(SVGFELightElement, float, Number, number, Y, y, SVGNames::yAttr.localName(), m_y) ANIMATED_PROPERTY_DEFINITIONS(SVGFELightElement, float, Number, number, Z, z, SVGNames::zAttr.localName(), m_z) ANIMATED_PROPERTY_DEFINITIONS(SVGFELightElement, float, Number, number, PointsAtX, pointsAtX, SVGNames::pointsAtXAttr.localName(), m_pointsAtX) ANIMATED_PROPERTY_DEFINITIONS(SVGFELightElement, float, Number, number, PointsAtY, pointsAtY, SVGNames::pointsAtYAttr.localName(), m_pointsAtY) ANIMATED_PROPERTY_DEFINITIONS(SVGFELightElement, float, Number, number, PointsAtZ, pointsAtZ, SVGNames::pointsAtZAttr.localName(), m_pointsAtZ) ANIMATED_PROPERTY_DEFINITIONS(SVGFELightElement, float, Number, number, SpecularExponent, specularExponent, SVGNames::specularExponentAttr.localName(), m_specularExponent) ANIMATED_PROPERTY_DEFINITIONS(SVGFELightElement, float, Number, number, LimitingConeAngle, limitingConeAngle, SVGNames::limitingConeAngleAttr.localName(), m_limitingConeAngle) void SVGFELightElement::parseMappedAttribute(MappedAttribute* attr) { const String& value = attr->value(); if (attr->name() == SVGNames::azimuthAttr) setAzimuthBaseValue(value.toFloat()); else if (attr->name() == SVGNames::elevationAttr) setElevationBaseValue(value.toFloat()); else if (attr->name() == SVGNames::xAttr) setXBaseValue(value.toFloat()); else if (attr->name() == SVGNames::yAttr) setYBaseValue(value.toFloat()); else if (attr->name() == SVGNames::zAttr) setZBaseValue(value.toFloat()); else if (attr->name() == SVGNames::pointsAtXAttr) setPointsAtXBaseValue(value.toFloat()); else if (attr->name() == SVGNames::pointsAtYAttr) setPointsAtYBaseValue(value.toFloat()); else if (attr->name() == SVGNames::pointsAtZAttr) setPointsAtZBaseValue(value.toFloat()); else if (attr->name() == SVGNames::specularExponentAttr) setSpecularExponentBaseValue(value.toFloat()); else if (attr->name() == SVGNames::limitingConeAngleAttr) setLimitingConeAngleBaseValue(value.toFloat()); else SVGElement::parseMappedAttribute(attr); } } #endif // ENABLE(SVG) // vim:ts=4:noet