/* * This file is part of the WebKit project. * * Copyright (C) 2006 Apple Computer, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public License * along with this library; see the file COPYING.LIB. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. * */ #ifndef RenderThemeWin_h #define RenderThemeWin_h #include "RenderTheme.h" #if WIN32 typedef void* HANDLE; typedef struct HINSTANCE__* HINSTANCE; typedef HINSTANCE HMODULE; #endif namespace WebCore { struct ThemeData { ThemeData() :m_part(0), m_state(0), m_classicState(0) {} unsigned m_part; unsigned m_state; unsigned m_classicState; }; class RenderThemeWin : public RenderTheme { public: RenderThemeWin(); ~RenderThemeWin(); // A method asking if the theme's controls actually care about redrawing when hovered. virtual bool supportsHover(const RenderStyle*) const { return true; } virtual Color platformActiveSelectionBackgroundColor() const; virtual Color platformInactiveSelectionBackgroundColor() const; virtual Color platformActiveSelectionForegroundColor() const; virtual Color platformInactiveSelectionForegroundColor() const; // System fonts. virtual void systemFont(int propId, FontDescription&) const; virtual bool paintCheckbox(RenderObject* o, const RenderObject::PaintInfo& i, const IntRect& r) { return paintButton(o, i, r); } virtual void setCheckboxSize(RenderStyle*) const; virtual bool paintRadio(RenderObject* o, const RenderObject::PaintInfo& i, const IntRect& r) { return paintButton(o, i, r); } virtual void setRadioSize(RenderStyle* style) const { return setCheckboxSize(style); } virtual bool paintButton(RenderObject*, const RenderObject::PaintInfo&, const IntRect&); virtual bool paintTextField(RenderObject*, const RenderObject::PaintInfo&, const IntRect&); virtual bool paintTextArea(RenderObject* o, const RenderObject::PaintInfo& i, const IntRect& r) { return paintTextField(o, i, r); } void adjustMenuListStyle(CSSStyleSelector* selector, RenderStyle* style, Element* e) const; virtual bool paintMenuList(RenderObject*, const RenderObject::PaintInfo&, const IntRect&); virtual bool paintMenuListButton(RenderObject*, const RenderObject::PaintInfo&, const IntRect&); private: void addIntrinsicMargins(RenderStyle*) const; void close(); unsigned determineState(RenderObject*); unsigned determineClassicState(RenderObject*); bool supportsFocus(EAppearance); ThemeData getThemeData(RenderObject*); HMODULE m_themeDLL; mutable HANDLE m_buttonTheme; mutable HANDLE m_textFieldTheme; mutable HANDLE m_menuListTheme; }; }; #endif