/* * (C) 1999 Lars Knoll (knoll@kde.org) * (C) 2000 Dirk Mueller (mueller@kde.org) * Copyright (C) 2004, 2005, 2006, 2007 Apple Inc. All rights reserved. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public License * along with this library; see the file COPYING.LIB. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. * */ #include "config.h" #include "RenderTextFragment.h" #include "Text.h" namespace WebCore { RenderTextFragment::RenderTextFragment(Node* node, StringImpl* str, int startOffset, int length) : RenderText(node, str ? str->substring(startOffset, length) : 0) , m_start(startOffset) , m_end(length) , m_firstLetter(0) { } RenderTextFragment::RenderTextFragment(Node* node, StringImpl* str) : RenderText(node, str) , m_start(0) , m_end(str ? str->length() : 0) , m_contentString(str) , m_firstLetter(0) { } PassRefPtr RenderTextFragment::originalText() const { Node* e = element(); StringImpl* result = (e ? static_cast(e)->string() : contentString()); if (result && (start() > 0 || start() < result->length())) result = result->substring(start(), end()); return result; } void RenderTextFragment::destroy() { if (m_firstLetter) m_firstLetter->destroy(); RenderText::destroy(); } void RenderTextFragment::setTextInternal(PassRefPtr text) { RenderText::setTextInternal(text); if (m_firstLetter) { ASSERT(!m_contentString); m_firstLetter->destroy(); m_firstLetter = 0; m_start = 0; m_end = textLength(); } } UChar RenderTextFragment::previousCharacter() { if (start()) { Node* e = element(); StringImpl* original = (e ? static_cast(e)->string() : contentString()); if (original) return (*original)[start() - 1]; } return RenderText::previousCharacter(); } } // namespace WebCore