/* * Copyright (C) 1999 Antti Koivisto (koivisto@kde.org) * Copyright (C) 2004, 2005, 2006, 2007 Apple Inc. All rights reserved. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public License * along with this library; see the file COPYING.LIB. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. * */ #include "config.h" #include "RenderStyle.h" #include "CSSStyleSelector.h" #include "RenderArena.h" namespace WebCore { static RenderStyle* defaultStyle; StyleSurroundData::StyleSurroundData() : margin(Fixed), padding(Auto) { } StyleSurroundData::StyleSurroundData(const StyleSurroundData& o) : RefCounted() , offset(o.offset) , margin(o.margin) , padding(o.padding) , border(o.border) { } bool StyleSurroundData::operator==(const StyleSurroundData& o) const { return offset == o.offset && margin == o.margin && padding == o.padding && border == o.border; } StyleBoxData::StyleBoxData() : z_index(0), z_auto(true), boxSizing(CONTENT_BOX) { // Initialize our min/max widths/heights. min_width = min_height = RenderStyle::initialMinSize(); max_width = max_height = RenderStyle::initialMaxSize(); } StyleBoxData::StyleBoxData(const StyleBoxData& o) : RefCounted() , width(o.width) , height(o.height) , min_width(o.min_width) , max_width(o.max_width) , min_height(o.min_height) , max_height(o.max_height) , z_index(o.z_index) , z_auto(o.z_auto) , boxSizing(o.boxSizing) { } bool StyleBoxData::operator==(const StyleBoxData& o) const { return width == o.width && height == o.height && min_width == o.min_width && max_width == o.max_width && min_height == o.min_height && max_height == o.max_height && z_index == o.z_index && z_auto == o.z_auto && boxSizing == o.boxSizing; } StyleVisualData::StyleVisualData() : hasClip(false) , textDecoration(RenderStyle::initialTextDecoration()) , counterIncrement(0) , counterReset(0) { } StyleVisualData::~StyleVisualData() { } StyleVisualData::StyleVisualData(const StyleVisualData& o) : RefCounted() , clip(o.clip) , hasClip(o.hasClip) , textDecoration(o.textDecoration) , counterIncrement(o.counterIncrement) , counterReset(o.counterReset) { } BackgroundLayer::BackgroundLayer() : m_image(RenderStyle::initialBackgroundImage()) , m_xPosition(RenderStyle::initialBackgroundXPosition()) , m_yPosition(RenderStyle::initialBackgroundYPosition()) , m_bgAttachment(RenderStyle::initialBackgroundAttachment()) , m_bgClip(RenderStyle::initialBackgroundClip()) , m_bgOrigin(RenderStyle::initialBackgroundOrigin()) , m_bgRepeat(RenderStyle::initialBackgroundRepeat()) , m_bgComposite(RenderStyle::initialBackgroundComposite()) , m_backgroundSize(RenderStyle::initialBackgroundSize()) , m_imageSet(false) , m_attachmentSet(false) , m_clipSet(false) , m_originSet(false) , m_repeatSet(false) , m_xPosSet(false) , m_yPosSet(false) , m_compositeSet(false) , m_backgroundSizeSet(false) , m_next(0) { } BackgroundLayer::BackgroundLayer(const BackgroundLayer& o) : m_image(o.m_image) , m_xPosition(o.m_xPosition) , m_yPosition(o.m_yPosition) , m_bgAttachment(o.m_bgAttachment) , m_bgClip(o.m_bgClip) , m_bgOrigin(o.m_bgOrigin) , m_bgRepeat(o.m_bgRepeat) , m_bgComposite(o.m_bgComposite) , m_backgroundSize(o.m_backgroundSize) , m_imageSet(o.m_imageSet) , m_attachmentSet(o.m_attachmentSet) , m_clipSet(o.m_clipSet) , m_originSet(o.m_originSet) , m_repeatSet(o.m_repeatSet) , m_xPosSet(o.m_xPosSet) , m_yPosSet(o.m_yPosSet) , m_compositeSet(o.m_compositeSet) , m_backgroundSizeSet(o.m_backgroundSizeSet) , m_next(o.m_next ? new BackgroundLayer(*o.m_next) : 0) { } BackgroundLayer::~BackgroundLayer() { delete m_next; } BackgroundLayer& BackgroundLayer::operator=(const BackgroundLayer& o) { if (m_next != o.m_next) { delete m_next; m_next = o.m_next ? new BackgroundLayer(*o.m_next) : 0; } m_image = o.m_image; m_xPosition = o.m_xPosition; m_yPosition = o.m_yPosition; m_bgAttachment = o.m_bgAttachment; m_bgClip = o.m_bgClip; m_bgComposite = o.m_bgComposite; m_bgOrigin = o.m_bgOrigin; m_bgRepeat = o.m_bgRepeat; m_backgroundSize = o.m_backgroundSize; m_imageSet = o.m_imageSet; m_attachmentSet = o.m_attachmentSet; m_clipSet = o.m_clipSet; m_compositeSet = o.m_compositeSet; m_originSet = o.m_originSet; m_repeatSet = o.m_repeatSet; m_xPosSet = o.m_xPosSet; m_yPosSet = o.m_yPosSet; m_backgroundSizeSet = o.m_backgroundSizeSet; return *this; } bool BackgroundLayer::operator==(const BackgroundLayer& o) const { // We do not check the "isSet" booleans for each property, since those are only used during initial construction // to propagate patterns into layers. All layer comparisons happen after values have all been filled in anyway. return m_image == o.m_image && m_xPosition == o.m_xPosition && m_yPosition == o.m_yPosition && m_bgAttachment == o.m_bgAttachment && m_bgClip == o.m_bgClip && m_bgComposite == o.m_bgComposite && m_bgOrigin == o.m_bgOrigin && m_bgRepeat == o.m_bgRepeat && m_backgroundSize.width == o.m_backgroundSize.width && m_backgroundSize.height == o.m_backgroundSize.height && ((m_next && o.m_next) ? *m_next == *o.m_next : m_next == o.m_next); } void BackgroundLayer::fillUnsetProperties() { BackgroundLayer* curr; for (curr = this; curr && curr->isBackgroundImageSet(); curr = curr->next()) { } if (curr && curr != this) { // We need to fill in the remaining values with the pattern specified. for (BackgroundLayer* pattern = this; curr; curr = curr->next()) { curr->m_image = pattern->m_image; pattern = pattern->next(); if (pattern == curr || !pattern) pattern = this; } } for (curr = this; curr && curr->isBackgroundXPositionSet(); curr = curr->next()) { } if (curr && curr != this) { // We need to fill in the remaining values with the pattern specified. for (BackgroundLayer* pattern = this; curr; curr = curr->next()) { curr->m_xPosition = pattern->m_xPosition; pattern = pattern->next(); if (pattern == curr || !pattern) pattern = this; } } for (curr = this; curr && curr->isBackgroundYPositionSet(); curr = curr->next()) { } if (curr && curr != this) { // We need to fill in the remaining values with the pattern specified. for (BackgroundLayer* pattern = this; curr; curr = curr->next()) { curr->m_yPosition = pattern->m_yPosition; pattern = pattern->next(); if (pattern == curr || !pattern) pattern = this; } } for (curr = this; curr && curr->isBackgroundAttachmentSet(); curr = curr->next()) { } if (curr && curr != this) { // We need to fill in the remaining values with the pattern specified. for (BackgroundLayer* pattern = this; curr; curr = curr->next()) { curr->m_bgAttachment = pattern->m_bgAttachment; pattern = pattern->next(); if (pattern == curr || !pattern) pattern = this; } } for (curr = this; curr && curr->isBackgroundClipSet(); curr = curr->next()) { } if (curr && curr != this) { // We need to fill in the remaining values with the pattern specified. for (BackgroundLayer* pattern = this; curr; curr = curr->next()) { curr->m_bgClip = pattern->m_bgClip; pattern = pattern->next(); if (pattern == curr || !pattern) pattern = this; } } for (curr = this; curr && curr->isBackgroundCompositeSet(); curr = curr->next()) { } if (curr && curr != this) { // We need to fill in the remaining values with the pattern specified. for (BackgroundLayer* pattern = this; curr; curr = curr->next()) { curr->m_bgComposite = pattern->m_bgComposite; pattern = pattern->next(); if (pattern == curr || !pattern) pattern = this; } } for (curr = this; curr && curr->isBackgroundOriginSet(); curr = curr->next()) { } if (curr && curr != this) { // We need to fill in the remaining values with the pattern specified. for (BackgroundLayer* pattern = this; curr; curr = curr->next()) { curr->m_bgOrigin = pattern->m_bgOrigin; pattern = pattern->next(); if (pattern == curr || !pattern) pattern = this; } } for (curr = this; curr && curr->isBackgroundRepeatSet(); curr = curr->next()) { } if (curr && curr != this) { // We need to fill in the remaining values with the pattern specified. for (BackgroundLayer* pattern = this; curr; curr = curr->next()) { curr->m_bgRepeat = pattern->m_bgRepeat; pattern = pattern->next(); if (pattern == curr || !pattern) pattern = this; } } for (curr = this; curr && curr->isBackgroundSizeSet(); curr = curr->next()) { } if (curr && curr != this) { // We need to fill in the remaining values with the pattern specified. for (BackgroundLayer* pattern = this; curr; curr = curr->next()) { curr->m_backgroundSize = pattern->m_backgroundSize; pattern = pattern->next(); if (pattern == curr || !pattern) pattern = this; } } } void BackgroundLayer::cullEmptyLayers() { BackgroundLayer *next; for (BackgroundLayer *p = this; p; p = next) { next = p->m_next; if (next && !next->isBackgroundImageSet() && !next->isBackgroundXPositionSet() && !next->isBackgroundYPositionSet() && !next->isBackgroundAttachmentSet() && !next->isBackgroundClipSet() && !next->isBackgroundCompositeSet() && !next->isBackgroundOriginSet() && !next->isBackgroundRepeatSet() && !next->isBackgroundSizeSet()) { delete next; p->m_next = 0; break; } } } StyleBackgroundData::StyleBackgroundData() { } StyleBackgroundData::StyleBackgroundData(const StyleBackgroundData& o) : RefCounted(), m_background(o.m_background), m_outline(o.m_outline) { } bool StyleBackgroundData::operator==(const StyleBackgroundData& o) const { return m_background == o.m_background && m_color == o.m_color && m_outline == o.m_outline; } StyleMarqueeData::StyleMarqueeData() : increment(RenderStyle::initialMarqueeIncrement()) , speed(RenderStyle::initialMarqueeSpeed()) , loops(RenderStyle::initialMarqueeLoopCount()) , behavior(RenderStyle::initialMarqueeBehavior()) , direction(RenderStyle::initialMarqueeDirection()) { } StyleMarqueeData::StyleMarqueeData(const StyleMarqueeData& o) : RefCounted() , increment(o.increment) , speed(o.speed) , loops(o.loops) , behavior(o.behavior) , direction(o.direction) { } bool StyleMarqueeData::operator==(const StyleMarqueeData& o) const { return increment == o.increment && speed == o.speed && direction == o.direction && behavior == o.behavior && loops == o.loops; } StyleFlexibleBoxData::StyleFlexibleBoxData() : flex(RenderStyle::initialBoxFlex()) , flex_group(RenderStyle::initialBoxFlexGroup()) , ordinal_group(RenderStyle::initialBoxOrdinalGroup()) , align(RenderStyle::initialBoxAlign()) , pack(RenderStyle::initialBoxPack()) , orient(RenderStyle::initialBoxOrient()) , lines(RenderStyle::initialBoxLines()) { } StyleFlexibleBoxData::StyleFlexibleBoxData(const StyleFlexibleBoxData& o) : RefCounted() , flex(o.flex) , flex_group(o.flex_group) , ordinal_group(o.ordinal_group) , align(o.align) , pack(o.pack) , orient(o.orient) , lines(o.lines) { } bool StyleFlexibleBoxData::operator==(const StyleFlexibleBoxData& o) const { return flex == o.flex && flex_group == o.flex_group && ordinal_group == o.ordinal_group && align == o.align && pack == o.pack && orient == o.orient && lines == o.lines; } StyleMultiColData::StyleMultiColData() : m_width(0) , m_count(RenderStyle::initialColumnCount()) , m_gap(0) , m_autoWidth(true) , m_autoCount(true) , m_normalGap(true) , m_breakBefore(RenderStyle::initialPageBreak()) , m_breakAfter(RenderStyle::initialPageBreak()) , m_breakInside(RenderStyle::initialPageBreak()) {} StyleMultiColData::StyleMultiColData(const StyleMultiColData& o) : RefCounted() , m_width(o.m_width) , m_count(o.m_count) , m_gap(o.m_gap) , m_rule(o.m_rule) , m_autoWidth(o.m_autoWidth) , m_autoCount(o.m_autoCount) , m_normalGap(o.m_normalGap) , m_breakBefore(o.m_breakBefore) , m_breakAfter(o.m_breakAfter) , m_breakInside(o.m_breakInside) {} bool StyleMultiColData::operator==(const StyleMultiColData& o) const { return m_width == o.m_width && m_count == o.m_count && m_gap == o.m_gap && m_rule == o.m_rule && m_breakBefore == o.m_breakBefore && m_autoWidth == o.m_autoWidth && m_autoCount == o.m_autoCount && m_normalGap == o.m_normalGap && m_breakAfter == o.m_breakAfter && m_breakInside == o.m_breakInside; } StyleTransformData::StyleTransformData() : m_operations(RenderStyle::initialTransform()) , m_x(RenderStyle::initialTransformOriginX()) , m_y(RenderStyle::initialTransformOriginY()) {} StyleTransformData::StyleTransformData(const StyleTransformData& o) : RefCounted() , m_operations(o.m_operations) , m_x(o.m_x) , m_y(o.m_y) {} bool StyleTransformData::operator==(const StyleTransformData& o) const { return m_x == o.m_x && m_y == o.m_y && m_operations == o.m_operations; } bool TransformOperations::operator==(const TransformOperations& o) const { if (m_operations.size() != o.m_operations.size()) return false; unsigned s = m_operations.size(); for (unsigned i = 0; i < s; i++) { if (*m_operations[i] != *o.m_operations[i]) return false; } return true; } TransformOperation* ScaleTransformOperation::blend(const TransformOperation* from, double progress, bool blendToIdentity) { if (from && !from->isScaleOperation()) return this; if (blendToIdentity) return new ScaleTransformOperation(m_x + (1. - m_x) * progress, m_y + (1. - m_y) * progress); const ScaleTransformOperation* fromOp = static_cast(from); double fromX = fromOp ? fromOp->m_x : 1.; double fromY = fromOp ? fromOp->m_y : 1.; return new ScaleTransformOperation(fromX + (m_x - fromX) * progress, fromY + (m_y - fromY) * progress); } TransformOperation* RotateTransformOperation::blend(const TransformOperation* from, double progress, bool blendToIdentity) { if (from && !from->isRotateOperation()) return this; if (blendToIdentity) return new RotateTransformOperation(m_angle - m_angle * progress); const RotateTransformOperation* fromOp = static_cast(from); double fromAngle = fromOp ? fromOp->m_angle : 0; return new RotateTransformOperation(fromAngle + (m_angle - fromAngle) * progress); } TransformOperation* SkewTransformOperation::blend(const TransformOperation* from, double progress, bool blendToIdentity) { if (from && !from->isSkewOperation()) return this; if (blendToIdentity) return new SkewTransformOperation(m_angleX - m_angleX * progress, m_angleY - m_angleY * progress); const SkewTransformOperation* fromOp = static_cast(from); double fromAngleX = fromOp ? fromOp->m_angleX : 0; double fromAngleY = fromOp ? fromOp->m_angleY : 0; return new SkewTransformOperation(fromAngleX + (m_angleX - fromAngleX) * progress, fromAngleY + (m_angleY - fromAngleY) * progress); } TransformOperation* TranslateTransformOperation::blend(const TransformOperation* from, double progress, bool blendToIdentity) { if (from && !from->isTranslateOperation()) return this; if (blendToIdentity) return new TranslateTransformOperation(Length(0, m_x.type()).blend(m_x, progress), Length(0, m_y.type()).blend(m_y, progress)); const TranslateTransformOperation* fromOp = static_cast(from); Length fromX = fromOp ? fromOp->m_x : Length(0, m_x.type()); Length fromY = fromOp ? fromOp->m_y : Length(0, m_y.type()); return new TranslateTransformOperation(m_x.blend(fromX, progress), m_y.blend(fromY, progress)); } TransformOperation* MatrixTransformOperation::blend(const TransformOperation* from, double progress, bool blendToIdentity) { if (from && !from->isMatrixOperation()) return this; if (blendToIdentity) return new MatrixTransformOperation(m_a * (1. - progress) + progress, m_b * (1. - progress), m_c * (1. - progress), m_d * (1. - progress) + progress, m_e * (1. - progress), m_f * (1. - progress)); const MatrixTransformOperation* fromOp = static_cast(from); double fromA = fromOp ? fromOp->m_a : 1.; double fromB = fromOp ? fromOp->m_b : 0; double fromC = fromOp ? fromOp->m_c : 0; double fromD = fromOp ? fromOp->m_d : 1.; double fromE = fromOp ? fromOp->m_e : 0; double fromF = fromOp ? fromOp->m_f : 0; return new MatrixTransformOperation(fromA + (m_a - fromA) * progress, fromB + (m_b - fromB) * progress, fromC + (m_c - fromC) * progress, fromD + (m_d - fromD) * progress, fromE + (m_e - fromE) * progress, fromF + (m_f - fromF) * progress); } Transition::Transition() : m_duration(RenderStyle::initialTransitionDuration()) , m_repeatCount(RenderStyle::initialTransitionRepeatCount()) , m_timingFunction(RenderStyle::initialTransitionTimingFunction()) , m_property(RenderStyle::initialTransitionProperty()) , m_durationSet(false) , m_repeatCountSet(false) , m_timingFunctionSet(false) , m_propertySet(false) , m_next(0) { } Transition::Transition(const Transition& o) : m_duration(o.m_duration) , m_repeatCount(o.m_repeatCount) , m_timingFunction(o.m_timingFunction) , m_property(o.m_property) , m_durationSet(o.m_durationSet) , m_repeatCountSet(o.m_repeatCountSet) , m_timingFunctionSet(o.m_timingFunctionSet) , m_propertySet(o.m_propertySet) , m_next(o.m_next ? new Transition(*o.m_next) : 0) { } Transition::~Transition() { delete m_next; } Transition& Transition::operator=(const Transition& o) { if (m_next != o.m_next) { delete m_next; m_next = o.m_next ? new Transition(*o.m_next) : 0; } m_duration = o.m_duration; m_repeatCount = o.m_repeatCount; m_timingFunction = o.m_timingFunction; m_property = o.m_property; m_durationSet = o.m_durationSet; m_repeatCountSet = o.m_repeatCountSet; m_timingFunctionSet = o.m_timingFunctionSet; m_propertySet = o.m_propertySet; return *this; } bool Transition::operator==(const Transition& o) const { return m_duration == o.m_duration && m_repeatCount == o.m_repeatCount && m_timingFunction == o.m_timingFunction && m_property == o.m_property && m_durationSet == o.m_durationSet && m_repeatCountSet == o.m_repeatCountSet && m_timingFunctionSet == o.m_timingFunctionSet && m_propertySet == o.m_propertySet && ((m_next && o.m_next) ? *m_next == *o.m_next : m_next == o.m_next); } void Transition::fillUnsetProperties() { Transition* curr; for (curr = this; curr && curr->isTransitionDurationSet(); curr = curr->next()) { } if (curr && curr != this) { // We need to fill in the remaining values with the pattern specified. for (Transition* pattern = this; curr; curr = curr->next()) { curr->m_duration = pattern->m_duration; pattern = pattern->next(); if (pattern == curr || !pattern) pattern = this; } } for (curr = this; curr && curr->isTransitionRepeatCountSet(); curr = curr->next()) { } if (curr && curr != this) { // We need to fill in the remaining values with the pattern specified. for (Transition* pattern = this; curr; curr = curr->next()) { curr->m_repeatCount = pattern->m_repeatCount; pattern = pattern->next(); if (pattern == curr || !pattern) pattern = this; } } for (curr = this; curr && curr->isTransitionTimingFunctionSet(); curr = curr->next()) { } if (curr && curr != this) { // We need to fill in the remaining values with the pattern specified. for (Transition* pattern = this; curr; curr = curr->next()) { curr->m_timingFunction = pattern->m_timingFunction; pattern = pattern->next(); if (pattern == curr || !pattern) pattern = this; } } for (curr = this; curr && curr->isTransitionPropertySet(); curr = curr->next()) { } if (curr && curr != this) { // We need to fill in the remaining values with the pattern specified. for (Transition* pattern = this; curr; curr = curr->next()) { curr->m_property = pattern->m_property; pattern = pattern->next(); if (pattern == curr || !pattern) pattern = this; } } } StyleRareNonInheritedData::StyleRareNonInheritedData() : lineClamp(RenderStyle::initialLineClamp()) , opacity(RenderStyle::initialOpacity()) , m_content(0) , m_counterDirectives(0) , userDrag(RenderStyle::initialUserDrag()) , textOverflow(RenderStyle::initialTextOverflow()) , marginTopCollapse(MCOLLAPSE) , marginBottomCollapse(MCOLLAPSE) , matchNearestMailBlockquoteColor(RenderStyle::initialMatchNearestMailBlockquoteColor()) , m_appearance(RenderStyle::initialAppearance()) , m_borderFit(RenderStyle::initialBorderFit()) , m_boxShadow(0) , m_transition(0) #if ENABLE(XBL) , bindingURI(0) #endif { } StyleRareNonInheritedData::StyleRareNonInheritedData(const StyleRareNonInheritedData& o) : RefCounted() , lineClamp(o.lineClamp) , opacity(o.opacity) , flexibleBox(o.flexibleBox) , marquee(o.marquee) , m_multiCol(o.m_multiCol) , m_transform(o.m_transform) , m_content(0) , m_counterDirectives(0) , userDrag(o.userDrag) , textOverflow(o.textOverflow) , marginTopCollapse(o.marginTopCollapse) , marginBottomCollapse(o.marginBottomCollapse) , matchNearestMailBlockquoteColor(o.matchNearestMailBlockquoteColor) , m_appearance(o.m_appearance) , m_borderFit(o.m_borderFit) , m_boxShadow(o.m_boxShadow ? new ShadowData(*o.m_boxShadow) : 0) , m_transition(o.m_transition ? new Transition(*o.m_transition) : 0) #if ENABLE(XBL) , bindingURI(o.bindingURI ? o.bindingURI->copy() : 0) #endif { } StyleRareNonInheritedData::~StyleRareNonInheritedData() { delete m_content; delete m_counterDirectives; delete m_boxShadow; delete m_transition; #if ENABLE(XBL) delete bindingURI; #endif } #if ENABLE(XBL) bool StyleRareNonInheritedData::bindingsEquivalent(const StyleRareNonInheritedData& o) const { if (this == &o) return true; if (!bindingURI && o.bindingURI || bindingURI && !o.bindingURI) return false; if (bindingURI && o.bindingURI && (*bindingURI != *o.bindingURI)) return false; return true; } #endif bool StyleRareNonInheritedData::operator==(const StyleRareNonInheritedData& o) const { return lineClamp == o.lineClamp && m_dashboardRegions == o.m_dashboardRegions && opacity == o.opacity && flexibleBox == o.flexibleBox && marquee == o.marquee && m_multiCol == o.m_multiCol && m_transform == o.m_transform && m_content == o.m_content && m_counterDirectives == o.m_counterDirectives && userDrag == o.userDrag && textOverflow == o.textOverflow && marginTopCollapse == o.marginTopCollapse && marginBottomCollapse == o.marginBottomCollapse && matchNearestMailBlockquoteColor == o.matchNearestMailBlockquoteColor && m_appearance == o.m_appearance && m_borderFit == o.m_borderFit && shadowDataEquivalent(o) && transitionDataEquivalent(o) #if ENABLE(XBL) && bindingsEquivalent(o) #endif ; } bool StyleRareNonInheritedData::shadowDataEquivalent(const StyleRareNonInheritedData& o) const { if (!m_boxShadow && o.m_boxShadow || m_boxShadow && !o.m_boxShadow) return false; if (m_boxShadow && o.m_boxShadow && (*m_boxShadow != *o.m_boxShadow)) return false; return true; } bool StyleRareNonInheritedData::transitionDataEquivalent(const StyleRareNonInheritedData& o) const { if (!m_transition && o.m_transition || m_transition && !o.m_transition) return false; if (m_transition && o.m_transition && (*m_transition != *o.m_transition)) return false; return true; } StyleRareInheritedData::StyleRareInheritedData() : textStrokeWidth(RenderStyle::initialTextStrokeWidth()) , textShadow(0) , textSecurity(RenderStyle::initialTextSecurity()) , userModify(READ_ONLY) , wordBreak(RenderStyle::initialWordBreak()) , wordWrap(RenderStyle::initialWordWrap()) , nbspMode(NBNORMAL) , khtmlLineBreak(LBNORMAL) , textSizeAdjust(RenderStyle::initialTextSizeAdjust()) , resize(RenderStyle::initialResize()) , userSelect(RenderStyle::initialUserSelect()) { } StyleRareInheritedData::StyleRareInheritedData(const StyleRareInheritedData& o) : RefCounted() , textStrokeColor(o.textStrokeColor) , textStrokeWidth(o.textStrokeWidth) , textFillColor(o.textFillColor) , textShadow(o.textShadow ? new ShadowData(*o.textShadow) : 0) , highlight(o.highlight) , textSecurity(o.textSecurity) , userModify(o.userModify) , wordBreak(o.wordBreak) , wordWrap(o.wordWrap) , nbspMode(o.nbspMode) , khtmlLineBreak(o.khtmlLineBreak) , textSizeAdjust(o.textSizeAdjust) , resize(o.resize) , userSelect(o.userSelect) { } StyleRareInheritedData::~StyleRareInheritedData() { delete textShadow; } bool StyleRareInheritedData::operator==(const StyleRareInheritedData& o) const { return textStrokeColor == o.textStrokeColor && textStrokeWidth == o.textStrokeWidth && textFillColor == o.textFillColor && shadowDataEquivalent(o) && highlight == o.highlight && textSecurity == o.textSecurity && userModify == o.userModify && wordBreak == o.wordBreak && wordWrap == o.wordWrap && nbspMode == o.nbspMode && khtmlLineBreak == o.khtmlLineBreak && textSizeAdjust == o.textSizeAdjust && userSelect == o.userSelect; } bool StyleRareInheritedData::shadowDataEquivalent(const StyleRareInheritedData& o) const { if (!textShadow && o.textShadow || textShadow && !o.textShadow) return false; if (textShadow && o.textShadow && (*textShadow != *o.textShadow)) return false; return true; } StyleInheritedData::StyleInheritedData() : indent(RenderStyle::initialTextIndent()), line_height(RenderStyle::initialLineHeight()), style_image(RenderStyle::initialListStyleImage()), color(RenderStyle::initialColor()), horizontal_border_spacing(RenderStyle::initialHorizontalBorderSpacing()), vertical_border_spacing(RenderStyle::initialVerticalBorderSpacing()), widows(RenderStyle::initialWidows()), orphans(RenderStyle::initialOrphans()), page_break_inside(RenderStyle::initialPageBreak()) { } StyleInheritedData::~StyleInheritedData() { } StyleInheritedData::StyleInheritedData(const StyleInheritedData& o) : RefCounted(), indent( o.indent ), line_height( o.line_height ), style_image( o.style_image ), cursorData(o.cursorData), font( o.font ), color( o.color ), horizontal_border_spacing( o.horizontal_border_spacing ), vertical_border_spacing( o.vertical_border_spacing ), widows(o.widows), orphans(o.orphans), page_break_inside(o.page_break_inside) { } static bool cursorDataEqvuialent(const CursorList* c1, const CursorList* c2) { if (c1 == c2) return true; if (!c1 && c2 || c1 && !c2) return false; return (*c1 == *c2); } bool StyleInheritedData::operator==(const StyleInheritedData& o) const { return indent == o.indent && line_height == o.line_height && style_image == o.style_image && cursorDataEqvuialent(cursorData.get(), o.cursorData.get()) && font == o.font && color == o.color && horizontal_border_spacing == o.horizontal_border_spacing && vertical_border_spacing == o.vertical_border_spacing && widows == o.widows && orphans == o.orphans && page_break_inside == o.page_break_inside; } bool CursorList::operator==(const CursorList& other) const { // If the lists aren't the same size, then they can't be equivalent. if (size() != other.size()) return false; for (unsigned i = 0; i < size(); i++) { if (m_vector[i] != other.m_vector[i]) return false; } return true; } static inline bool operator!=(const CounterContent& a, const CounterContent& b) { return a.identifier() != b.identifier() || a.listStyle() != b.listStyle() || a.separator() != b.separator(); } // ---------------------------------------------------------- void* RenderStyle::operator new(size_t sz, RenderArena* renderArena) throw() { return renderArena->allocate(sz); } void RenderStyle::operator delete(void* ptr, size_t sz) { // Stash size where destroy can find it. *(size_t *)ptr = sz; } void RenderStyle::arenaDelete(RenderArena *arena) { RenderStyle *ps = pseudoStyle; RenderStyle *prev = 0; while (ps) { prev = ps; ps = ps->pseudoStyle; // to prevent a double deletion. // this works only because the styles below aren't really shared // Dirk said we need another construct as soon as these are shared prev->pseudoStyle = 0; prev->deref(arena); } delete this; // Recover the size left there for us by operator delete and free the memory. arena->free(*(size_t *)this, this); } inline RenderStyle *initDefaultStyle() { if (!defaultStyle) defaultStyle = ::new RenderStyle(true); return defaultStyle; } RenderStyle::RenderStyle() : box(initDefaultStyle()->box) , visual(defaultStyle->visual) , background(defaultStyle->background) , surround(defaultStyle->surround) , rareNonInheritedData(defaultStyle->rareNonInheritedData) , rareInheritedData(defaultStyle->rareInheritedData) , inherited(defaultStyle->inherited) , pseudoStyle(0) , m_pseudoState(PseudoUnknown) , m_affectedByAttributeSelectors(false) , m_unique(false) , m_ref(0) #if ENABLE(SVG) , m_svgStyle(defaultStyle->m_svgStyle) #endif { setBitDefaults(); // Would it be faster to copy this from the default style? } RenderStyle::RenderStyle(bool) : pseudoStyle(0) , m_pseudoState(PseudoUnknown) , m_affectedByAttributeSelectors(false) , m_unique(false) , m_ref(1) { setBitDefaults(); box.init(); visual.init(); background.init(); surround.init(); rareNonInheritedData.init(); rareNonInheritedData.access()->flexibleBox.init(); rareNonInheritedData.access()->marquee.init(); rareNonInheritedData.access()->m_multiCol.init(); rareNonInheritedData.access()->m_transform.init(); rareInheritedData.init(); inherited.init(); #if ENABLE(SVG) m_svgStyle.init(); #endif } RenderStyle::RenderStyle(const RenderStyle& o) : inherited_flags(o.inherited_flags) , noninherited_flags(o.noninherited_flags) , box(o.box) , visual(o.visual) , background(o.background) , surround(o.surround) , rareNonInheritedData(o.rareNonInheritedData) , rareInheritedData(o.rareInheritedData) , inherited(o.inherited) , pseudoStyle(0) , m_pseudoState(o.m_pseudoState) , m_affectedByAttributeSelectors(false) , m_unique(false) , m_ref(0) #if ENABLE(SVG) , m_svgStyle(o.m_svgStyle) #endif { } void RenderStyle::inheritFrom(const RenderStyle* inheritParent) { rareInheritedData = inheritParent->rareInheritedData; inherited = inheritParent->inherited; inherited_flags = inheritParent->inherited_flags; #if ENABLE(SVG) if (m_svgStyle != inheritParent->m_svgStyle) m_svgStyle.access()->inheritFrom(inheritParent->m_svgStyle.get()); #endif } RenderStyle::~RenderStyle() { } bool RenderStyle::operator==(const RenderStyle& o) const { // compare everything except the pseudoStyle pointer return inherited_flags == o.inherited_flags && noninherited_flags == o.noninherited_flags && box == o.box && visual == o.visual && background == o.background && surround == o.surround && rareNonInheritedData == o.rareNonInheritedData && rareInheritedData == o.rareInheritedData && inherited == o.inherited #if ENABLE(SVG) && m_svgStyle == o.m_svgStyle #endif ; } bool RenderStyle::isStyleAvailable() const { return this != CSSStyleSelector::styleNotYetAvailable; } static inline int pseudoBit(RenderStyle::PseudoId pseudo) { return 1 << (pseudo - 1); } bool RenderStyle::hasPseudoStyle(PseudoId pseudo) const { ASSERT(pseudo > NOPSEUDO); ASSERT(pseudo < FIRST_INTERNAL_PSEUDOID); return pseudoBit(pseudo) & noninherited_flags._pseudoBits; } void RenderStyle::setHasPseudoStyle(PseudoId pseudo) { ASSERT(pseudo > NOPSEUDO); ASSERT(pseudo < FIRST_INTERNAL_PSEUDOID); noninherited_flags._pseudoBits |= pseudoBit(pseudo); } RenderStyle* RenderStyle::getPseudoStyle(PseudoId pid) { if (!pseudoStyle || styleType() != NOPSEUDO) return 0; RenderStyle* ps = pseudoStyle; while (ps && ps->styleType() != pid) ps = ps->pseudoStyle; return ps; } void RenderStyle::addPseudoStyle(RenderStyle* pseudo) { if (!pseudo) return; pseudo->ref(); pseudo->pseudoStyle = pseudoStyle; pseudoStyle = pseudo; } bool RenderStyle::inheritedNotEqual(RenderStyle* other) const { return inherited_flags != other->inherited_flags || inherited != other->inherited || #if ENABLE(SVG) m_svgStyle->inheritedNotEqual(other->m_svgStyle.get()) || #endif rareInheritedData != other->rareInheritedData; } /* compares two styles. The result gives an idea of the action that needs to be taken when replacing the old style with a new one. CbLayout: The containing block of the object needs a relayout. Layout: the RenderObject needs a relayout after the style change Visible: The change is visible, but no relayout is needed NonVisible: The object does need neither repaint nor relayout after the change. ### TODO: A lot can be optimised here based on the display type, lots of optimisations are unimplemented, and currently result in the worst case result causing a relayout of the containing block. */ RenderStyle::Diff RenderStyle::diff(const RenderStyle* other) const { #if ENABLE(SVG) // This is horribly inefficient. Eventually we'll have to integrate // this more directly by calling: Diff svgDiff = svgStyle->diff(other) // and then checking svgDiff and returning from the appropriate places below. if (m_svgStyle != other->m_svgStyle) return Layout; #endif if (box->width != other->box->width || box->min_width != other->box->min_width || box->max_width != other->box->max_width || box->height != other->box->height || box->min_height != other->box->min_height || box->max_height != other->box->max_height) return Layout; if (box->vertical_align != other->box->vertical_align || noninherited_flags._vertical_align != other->noninherited_flags._vertical_align) return Layout; if (box->boxSizing != other->box->boxSizing) return Layout; if (surround->margin != other->surround->margin) return Layout; if (surround->padding != other->surround->padding) return Layout; if (rareNonInheritedData.get() != other->rareNonInheritedData.get()) { if (rareNonInheritedData->m_appearance != other->rareNonInheritedData->m_appearance || rareNonInheritedData->marginTopCollapse != other->rareNonInheritedData->marginTopCollapse || rareNonInheritedData->marginBottomCollapse != other->rareNonInheritedData->marginBottomCollapse || rareNonInheritedData->lineClamp != other->rareNonInheritedData->lineClamp || rareNonInheritedData->textOverflow != other->rareNonInheritedData->textOverflow) return Layout; if (rareNonInheritedData->flexibleBox.get() != other->rareNonInheritedData->flexibleBox.get() && *rareNonInheritedData->flexibleBox.get() != *other->rareNonInheritedData->flexibleBox.get()) return Layout; if (!rareNonInheritedData->shadowDataEquivalent(*other->rareNonInheritedData.get())) return Layout; if (rareNonInheritedData->m_multiCol.get() != other->rareNonInheritedData->m_multiCol.get() && *rareNonInheritedData->m_multiCol.get() != *other->rareNonInheritedData->m_multiCol.get()) return Layout; if (rareNonInheritedData->m_transform.get() != other->rareNonInheritedData->m_transform.get() && *rareNonInheritedData->m_transform.get() != *other->rareNonInheritedData->m_transform.get()) return Layout; // If regions change, trigger a relayout to re-calc regions. if (rareNonInheritedData->m_dashboardRegions != other->rareNonInheritedData->m_dashboardRegions) return Layout; } if (rareInheritedData.get() != other->rareInheritedData.get()) { if (rareInheritedData->highlight != other->rareInheritedData->highlight || rareInheritedData->textSizeAdjust != other->rareInheritedData->textSizeAdjust || rareInheritedData->wordBreak != other->rareInheritedData->wordBreak || rareInheritedData->wordWrap != other->rareInheritedData->wordWrap || rareInheritedData->nbspMode != other->rareInheritedData->nbspMode || rareInheritedData->khtmlLineBreak != other->rareInheritedData->khtmlLineBreak || rareInheritedData->textSecurity != other->rareInheritedData->textSecurity) return Layout; if (!rareInheritedData->shadowDataEquivalent(*other->rareInheritedData.get())) return Layout; if (textStrokeWidth() != other->textStrokeWidth()) return Layout; } if (inherited->indent != other->inherited->indent || inherited->line_height != other->inherited->line_height || inherited->style_image != other->inherited->style_image || inherited->font != other->inherited->font || inherited->horizontal_border_spacing != other->inherited->horizontal_border_spacing || inherited->vertical_border_spacing != other->inherited->vertical_border_spacing || inherited_flags._box_direction != other->inherited_flags._box_direction || inherited_flags._visuallyOrdered != other->inherited_flags._visuallyOrdered || inherited_flags._htmlHacks != other->inherited_flags._htmlHacks || noninherited_flags._position != other->noninherited_flags._position || noninherited_flags._floating != other->noninherited_flags._floating || noninherited_flags._originalDisplay != other->noninherited_flags._originalDisplay) return Layout; if (((int)noninherited_flags._effectiveDisplay) >= TABLE) { if (inherited_flags._border_collapse != other->inherited_flags._border_collapse || inherited_flags._empty_cells != other->inherited_flags._empty_cells || inherited_flags._caption_side != other->inherited_flags._caption_side || noninherited_flags._table_layout != other->noninherited_flags._table_layout) return Layout; // In the collapsing border model, 'hidden' suppresses other borders, while 'none' // does not, so these style differences can be width differences. if (inherited_flags._border_collapse && (borderTopStyle() == BHIDDEN && other->borderTopStyle() == BNONE || borderTopStyle() == BNONE && other->borderTopStyle() == BHIDDEN || borderBottomStyle() == BHIDDEN && other->borderBottomStyle() == BNONE || borderBottomStyle() == BNONE && other->borderBottomStyle() == BHIDDEN || borderLeftStyle() == BHIDDEN && other->borderLeftStyle() == BNONE || borderLeftStyle() == BNONE && other->borderLeftStyle() == BHIDDEN || borderRightStyle() == BHIDDEN && other->borderRightStyle() == BNONE || borderRightStyle() == BNONE && other->borderRightStyle() == BHIDDEN)) return Layout; } if (noninherited_flags._effectiveDisplay == LIST_ITEM) { if (inherited_flags._list_style_type != other->inherited_flags._list_style_type || inherited_flags._list_style_position != other->inherited_flags._list_style_position) return Layout; } if (inherited_flags._text_align != other->inherited_flags._text_align || inherited_flags._text_transform != other->inherited_flags._text_transform || inherited_flags._direction != other->inherited_flags._direction || inherited_flags._white_space != other->inherited_flags._white_space || noninherited_flags._clear != other->noninherited_flags._clear) return Layout; // Overflow returns a layout hint. if (noninherited_flags._overflowX != other->noninherited_flags._overflowX || noninherited_flags._overflowY != other->noninherited_flags._overflowY) return Layout; // If our border widths change, then we need to layout. Other changes to borders // only necessitate a repaint. if (borderLeftWidth() != other->borderLeftWidth() || borderTopWidth() != other->borderTopWidth() || borderBottomWidth() != other->borderBottomWidth() || borderRightWidth() != other->borderRightWidth()) return Layout; // If the counter directives change, trigger a relayout to re-calculate counter values and rebuild the counter node tree. const CounterDirectiveMap* mapA = rareNonInheritedData->m_counterDirectives; const CounterDirectiveMap* mapB = other->rareNonInheritedData->m_counterDirectives; if (!(mapA == mapB || (mapA && mapB && *mapA == *mapB))) return Layout; if (visual->counterIncrement != other->visual->counterIncrement || visual->counterReset != other->visual->counterReset) return Layout; // Make sure these left/top/right/bottom checks stay below all layout checks and above // all visible checks. if (other->position() != StaticPosition) { if (surround->offset != other->surround->offset) { // FIXME: We will need to do a bit of work in RenderObject/Box::setStyle before we // can stop doing a layout when relative positioned objects move. In particular, we'll need // to update scrolling positions and figure out how to do a repaint properly of the updated layer. //if (other->position() == RelativePosition) // return RepaintLayer; //else return Layout; } else if (box->z_index != other->box->z_index || box->z_auto != other->box->z_auto || visual->clip != other->visual->clip || visual->hasClip != other->visual->hasClip) return RepaintLayer; } if (rareNonInheritedData->opacity != other->rareNonInheritedData->opacity) return RepaintLayer; if (inherited->color != other->inherited->color || inherited_flags._visibility != other->inherited_flags._visibility || inherited_flags._text_decorations != other->inherited_flags._text_decorations || inherited_flags._force_backgrounds_to_white != other->inherited_flags._force_backgrounds_to_white || surround->border != other->surround->border || *background.get() != *other->background.get() || visual->textDecoration != other->visual->textDecoration || rareInheritedData->userModify != other->rareInheritedData->userModify || rareInheritedData->userSelect != other->rareInheritedData->userSelect || rareNonInheritedData->userDrag != other->rareNonInheritedData->userDrag || rareNonInheritedData->m_borderFit != other->rareNonInheritedData->m_borderFit || rareInheritedData->textFillColor != other->rareInheritedData->textFillColor || rareInheritedData->textStrokeColor != other->rareInheritedData->textStrokeColor) return Repaint; // Cursors are not checked, since they will be set appropriately in response to mouse events, // so they don't need to cause any repaint or layout. // Transitions don't need to be checked either. We always set the new style on the RenderObject, so we will get a chance to fire off // the resulting transition properly. return Equal; } void RenderStyle::adjustBackgroundLayers() { if (backgroundLayers()->next()) { // First we cull out layers that have no properties set. accessBackgroundLayers()->cullEmptyLayers(); // Next we repeat patterns into layers that don't have some properties set. accessBackgroundLayers()->fillUnsetProperties(); } } void RenderStyle::setClip( Length top, Length right, Length bottom, Length left ) { StyleVisualData *data = visual.access(); data->clip.top = top; data->clip.right = right; data->clip.bottom = bottom; data->clip.left = left; } void RenderStyle::addCursor(CachedImage* image, const IntPoint& hotSpot) { CursorData data; data.cursorImage = image; data.hotSpot = hotSpot; if (!inherited.access()->cursorData) inherited.access()->cursorData = new CursorList; inherited.access()->cursorData->append(data); } void RenderStyle::addSVGCursor(const String& fragmentId) { CursorData data; data.cursorFragmentId = fragmentId; if (!inherited.access()->cursorData) inherited.access()->cursorData = new CursorList; inherited.access()->cursorData->append(data); } void RenderStyle::setCursorList(PassRefPtr other) { inherited.access()->cursorData = other; } void RenderStyle::clearCursorList() { inherited.access()->cursorData = new CursorList; } bool RenderStyle::contentDataEquivalent(const RenderStyle* otherStyle) const { ContentData* c1 = rareNonInheritedData->m_content; ContentData* c2 = otherStyle->rareNonInheritedData->m_content; while (c1 && c2) { if (c1->m_type != c2->m_type) return false; switch (c1->m_type) { case CONTENT_NONE: break; case CONTENT_TEXT: if (!equal(c1->m_content.m_text, c2->m_content.m_text)) return false; break; case CONTENT_OBJECT: if (c1->m_content.m_object != c2->m_content.m_object) return false; break; case CONTENT_COUNTER: if (*c1->m_content.m_counter != *c2->m_content.m_counter) return false; break; } c1 = c1->m_next; c2 = c2->m_next; } return !c1 && !c2; } void RenderStyle::clearContent() { if (rareNonInheritedData->m_content) rareNonInheritedData->m_content->clear(); } void RenderStyle::setContent(CachedResource* o, bool add) { if (!o) return; // The object is null. Nothing to do. Just bail. ContentData*& content = rareNonInheritedData.access()->m_content; ContentData* lastContent = content; while (lastContent && lastContent->m_next) lastContent = lastContent->m_next; bool reuseContent = !add; ContentData* newContentData = 0; if (reuseContent && content) { content->clear(); newContentData = content; } else newContentData = new ContentData; if (lastContent && !reuseContent) lastContent->m_next = newContentData; else content = newContentData; newContentData->m_content.m_object = o; newContentData->m_type = CONTENT_OBJECT; } void RenderStyle::setContent(StringImpl* s, bool add) { if (!s) return; // The string is null. Nothing to do. Just bail. ContentData*& content = rareNonInheritedData.access()->m_content; ContentData* lastContent = content; while (lastContent && lastContent->m_next) lastContent = lastContent->m_next; bool reuseContent = !add; if (add && lastContent) { if (lastContent->m_type == CONTENT_TEXT) { // We can augment the existing string and share this ContentData node. StringImpl* oldStr = lastContent->m_content.m_text; StringImpl* newStr = oldStr->copy(); newStr->ref(); oldStr->deref(); newStr->append(s); lastContent->m_content.m_text = newStr; return; } } ContentData* newContentData = 0; if (reuseContent && content) { content->clear(); newContentData = content; } else newContentData = new ContentData; if (lastContent && !reuseContent) lastContent->m_next = newContentData; else content = newContentData; newContentData->m_content.m_text = s; newContentData->m_content.m_text->ref(); newContentData->m_type = CONTENT_TEXT; } void RenderStyle::setContent(CounterContent* c, bool add) { if (!c) return; ContentData*& content = rareNonInheritedData.access()->m_content; ContentData* lastContent = content; while (lastContent && lastContent->m_next) lastContent = lastContent->m_next; bool reuseContent = !add; ContentData* newContentData = 0; if (reuseContent && content) { content->clear(); newContentData = content; } else newContentData = new ContentData; if (lastContent && !reuseContent) lastContent->m_next = newContentData; else content = newContentData; newContentData->m_content.m_counter = c; newContentData->m_type = CONTENT_COUNTER; } void ContentData::clear() { switch (m_type) { case CONTENT_NONE: case CONTENT_OBJECT: break; case CONTENT_TEXT: m_content.m_text->deref(); break; case CONTENT_COUNTER: delete m_content.m_counter; break; } ContentData* n = m_next; m_type = CONTENT_NONE; m_next = 0; // Reverse the list so we can delete without recursing. ContentData* last = 0; ContentData* c; while ((c = n)) { n = c->m_next; c->m_next = last; last = c; } for (c = last; c; c = n) { n = c->m_next; c->m_next = 0; delete c; } } void RenderStyle::applyTransform(AffineTransform& transform, const IntSize& borderBoxSize) const { // transform-origin brackets the transform with translate operations. // Optimize for the case where the only transform is a translation, since the transform-origin is irrelevant // in that case. bool applyTransformOrigin = false; unsigned s = rareNonInheritedData->m_transform->m_operations.size(); unsigned i; for (i = 0; i < s; i++) { if (!rareNonInheritedData->m_transform->m_operations[i]->isTranslateOperation()) { applyTransformOrigin = true; break; } } if (applyTransformOrigin) transform.translate(transformOriginX().calcValue(borderBoxSize.width()), transformOriginY().calcValue(borderBoxSize.height())); for (i = 0; i < s; i++) rareNonInheritedData->m_transform->m_operations[i]->apply(transform, borderBoxSize); if (applyTransformOrigin) transform.translate(-transformOriginX().calcValue(borderBoxSize.width()), -transformOriginY().calcValue(borderBoxSize.height())); } #if ENABLE(XBL) BindingURI::BindingURI(StringImpl* uri) :m_next(0) { m_uri = uri; if (uri) uri->ref(); } BindingURI::~BindingURI() { if (m_uri) m_uri->deref(); delete m_next; } BindingURI* BindingURI::copy() { BindingURI* newBinding = new BindingURI(m_uri); if (next()) { BindingURI* nextCopy = next()->copy(); newBinding->setNext(nextCopy); } return newBinding; } bool BindingURI::operator==(const BindingURI& o) const { if ((m_next && !o.m_next) || (!m_next && o.m_next) || (m_next && o.m_next && *m_next != *o.m_next)) return false; if (m_uri == o.m_uri) return true; if (!m_uri || !o.m_uri) return false; return String(m_uri) == String(o.m_uri); } void RenderStyle::addBindingURI(StringImpl* uri) { BindingURI* binding = new BindingURI(uri); if (!bindingURIs()) SET_VAR(rareNonInheritedData, bindingURI, binding) else for (BindingURI* b = bindingURIs(); b; b = b->next()) { if (!b->next()) b->setNext(binding); } } #endif void RenderStyle::setTextShadow(ShadowData* val, bool add) { StyleRareInheritedData* rareData = rareInheritedData.access(); if (!add) { delete rareData->textShadow; rareData->textShadow = val; return; } ShadowData* last = rareData->textShadow; while (last->next) last = last->next; last->next = val; } void RenderStyle::setBoxShadow(ShadowData* val, bool add) { StyleRareNonInheritedData* rareData = rareNonInheritedData.access(); if (!add) { delete rareData->m_boxShadow; rareData->m_boxShadow = val; return; } ShadowData* last = rareData->m_boxShadow; while (last->next) last = last->next; last->next = val; } ShadowData::ShadowData(const ShadowData& o) :x(o.x), y(o.y), blur(o.blur), color(o.color) { next = o.next ? new ShadowData(*o.next) : 0; } bool ShadowData::operator==(const ShadowData& o) const { if ((next && !o.next) || (!next && o.next) || (next && o.next && *next != *o.next)) return false; return x == o.x && y == o.y && blur == o.blur && color == o.color; } bool operator==(const CounterDirectives& a, const CounterDirectives& b) { if (a.m_reset != b.m_reset || a.m_increment != b.m_increment) return false; if (a.m_reset && a.m_resetValue != b.m_resetValue) return false; if (a.m_increment && a.m_incrementValue != b.m_incrementValue) return false; return true; } const CounterDirectiveMap* RenderStyle::counterDirectives() const { return rareNonInheritedData->m_counterDirectives; } CounterDirectiveMap& RenderStyle::accessCounterDirectives() { CounterDirectiveMap*& map = rareNonInheritedData.access()->m_counterDirectives; if (!map) map = new CounterDirectiveMap; return *map; } const Vector& RenderStyle::initialDashboardRegions() { static Vector emptyList; return emptyList; } const Vector& RenderStyle::noneDashboardRegions() { static Vector noneList; static bool noneListInitialized = false; if (!noneListInitialized) { StyleDashboardRegion region; region.label = ""; region.offset.top = Length(); region.offset.right = Length(); region.offset.bottom = Length(); region.offset.left = Length(); region.type = StyleDashboardRegion::None; noneList.append (region); noneListInitialized = true; } return noneList; } void RenderStyle::adjustTransitions() { if (transitions()) { if (transitions()->isEmpty()) { clearTransitions(); return; } Transition* next; for (Transition* p = accessTransitions(); p; p = next) { next = p->m_next; if (next && next->isEmpty()) { delete next; p->m_next = 0; break; } } // Repeat patterns into layers that don't have some properties set. accessTransitions()->fillUnsetProperties(); } } Transition* RenderStyle::accessTransitions() { Transition* layer = rareNonInheritedData.access()->m_transition; if (!layer) rareNonInheritedData.access()->m_transition = new Transition(); return rareNonInheritedData->m_transition; } }