/*
* This file is part of the HTML rendering engine for KDE.
*
* Copyright (C) 2005 Allan Sandfeld Jensen (kde@carewolf.com)
* Copyright (C) 2006, 2007 Apple Inc. All rights reserved.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*
*/
#include "config.h"
#include "CounterNode.h"
#include "RenderObject.h"
// FIXME: There's currently no strategy for getting the counter tree updated when new
// elements with counter-reset and counter-increment styles are added to the render tree.
// Also, the code can't handle changes where an existing node needs to change into a
// "reset" node, or from a "reset" node back to not a "reset" node. As of this writing,
// at least some of these problems manifest as failures in the t1204-increment and
// t1204-reset tests in the CSS 2.1 test suite.
namespace WebCore {
CounterNode::CounterNode(RenderObject* o, bool isReset, int value)
: m_isReset(isReset)
, m_value(value)
, m_countInParent(0)
, m_renderer(o)
, m_parent(0)
, m_previousSibling(0)
, m_nextSibling(0)
, m_firstChild(0)
, m_lastChild(0)
{
}
int CounterNode::computeCountInParent() const
{
int increment = m_isReset ? 0 : m_value;
if (m_previousSibling)
return m_previousSibling->m_countInParent + increment;
ASSERT(m_parent->m_firstChild == this);
return m_parent->m_value + increment;
}
void CounterNode::recount()
{
for (CounterNode* c = this; c; c = c->m_nextSibling) {
int oldCount = c->m_countInParent;
int newCount = c->computeCountInParent();
c->m_countInParent = newCount;
if (oldCount == newCount)
break;
if (c->m_renderer->isCounter())
c->m_renderer->setNeedsLayoutAndPrefWidthsRecalc();
}
}
void CounterNode::insertAfter(CounterNode* newChild, CounterNode* refChild)
{
ASSERT(newChild);
ASSERT(!newChild->m_parent);
ASSERT(!newChild->m_previousSibling);
ASSERT(!newChild->m_nextSibling);
ASSERT(!refChild || refChild->m_parent == this);
CounterNode* next;
if (refChild) {
next = refChild->m_nextSibling;
refChild->m_nextSibling = newChild;
} else {
next = m_firstChild;
m_firstChild = newChild;
}
if (next) {
ASSERT(next->m_previousSibling == refChild);
next->m_previousSibling = newChild;
} else {
ASSERT(m_lastChild == refChild);
m_lastChild = newChild;
}
newChild->m_parent = this;
newChild->m_previousSibling = refChild;
newChild->m_nextSibling = next;
newChild->m_countInParent = newChild->computeCountInParent();
if (next)
next->recount();
}
void CounterNode::removeChild(CounterNode* oldChild)
{
ASSERT(oldChild);
ASSERT(!oldChild->m_firstChild);
ASSERT(!oldChild->m_lastChild);
CounterNode* next = oldChild->m_nextSibling;
CounterNode* prev = oldChild->m_previousSibling;
oldChild->m_nextSibling = 0;
oldChild->m_previousSibling = 0;
oldChild->m_parent = 0;
if (prev)
prev->m_nextSibling = next;
else {
ASSERT(m_firstChild == oldChild);
m_firstChild = next;
}
if (next)
next->m_previousSibling = prev;
else {
ASSERT(m_lastChild == oldChild);
m_lastChild = prev;
}
if (next)
next->recount();
}
#ifndef NDEBUG
static const CounterNode* nextInPreOrderAfterChildren(const CounterNode* node)
{
CounterNode* next = node->nextSibling();
if (!next) {
next = node->parent();
while (next && !next->nextSibling())
next = next->parent();
if (next)
next = next->nextSibling();
}
return next;
}
static const CounterNode* nextInPreOrder(const CounterNode* node)
{
if (CounterNode* child = node->firstChild())
return child;
return nextInPreOrderAfterChildren(node);
}
static void showTreeAndMark(const CounterNode* node)
{
const CounterNode* root = node;
while (root->parent())
root = root->parent();
for (const CounterNode* c = root; c; c = nextInPreOrder(c)) {
if (c == node)
fprintf(stderr, "*");
for (const CounterNode* d = c; d && d != root; d = d->parent())
fprintf(stderr, "\t");
if (c->isReset())
fprintf(stderr, "reset: %d\n", c->value());
else
fprintf(stderr, "increment: %d\n", c->value());
}
}
#endif
} // namespace WebCore
#ifndef NDEBUG
void showTree(const WebCore::CounterNode* counter)
{
if (counter)
showTreeAndMark(counter);
}
#endif