/* * Copyright (C) 2006, 2007 Apple Inc. All rights reserved. * (C) 2007 Graham Dennis (graham.dennis@gmail.com) * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * 3. Neither the name of Apple Computer, Inc. ("Apple") nor the names of * its contributors may be used to endorse or promote products derived * from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include "config.h" #include "ResourceLoader.h" #include "DocumentLoader.h" #include "Frame.h" #include "FrameLoader.h" #include "Page.h" #include "ProgressTracker.h" #include "ResourceHandle.h" #include "ResourceError.h" #include "Settings.h" #include "SharedBuffer.h" namespace WebCore { PassRefPtr ResourceLoader::resourceData() { if (m_resourceData) return m_resourceData; if (ResourceHandle::supportsBufferedData() && m_handle) return m_handle->bufferedData(); return 0; } ResourceLoader::ResourceLoader(Frame* frame, bool sendResourceLoadCallbacks, bool shouldContentSniff) : m_reachedTerminalState(false) , m_cancelled(false) , m_calledDidFinishLoad(false) , m_sendResourceLoadCallbacks(sendResourceLoadCallbacks) , m_shouldContentSniff(shouldContentSniff) , m_shouldBufferData(true) , m_frame(frame) , m_documentLoader(frame->loader()->activeDocumentLoader()) , m_identifier(0) , m_defersLoading(frame->page()->defersLoading()) { } ResourceLoader::~ResourceLoader() { ASSERT(m_reachedTerminalState); } void ResourceLoader::releaseResources() { ASSERT(!m_reachedTerminalState); // It's possible that when we release the handle, it will be // deallocated and release the last reference to this object. // We need to retain to avoid accessing the object after it // has been deallocated and also to avoid reentering this method. RefPtr protector(this); m_frame = 0; m_documentLoader = 0; // We need to set reachedTerminalState to true before we release // the resources to prevent a double dealloc of WebView m_reachedTerminalState = true; m_identifier = 0; if (m_handle) { // Clear out the ResourceHandle's client so that it doesn't try to call // us back after we release it. m_handle->setClient(0); m_handle = 0; } m_resourceData = 0; m_deferredRequest = ResourceRequest(); } bool ResourceLoader::load(const ResourceRequest& r) { ASSERT(!m_handle); ASSERT(m_deferredRequest.isNull()); ASSERT(!frameLoader()->isArchiveLoadPending(this)); m_originalURL = r.url(); ResourceRequest clientRequest(r); willSendRequest(clientRequest, ResourceResponse()); if (clientRequest.isNull()) { didFail(frameLoader()->cancelledError(r)); return false; } if (frameLoader()->willUseArchive(this, clientRequest, m_originalURL)) return true; if (m_defersLoading) { m_deferredRequest = clientRequest; return true; } m_handle = ResourceHandle::create(clientRequest, this, m_frame.get(), m_defersLoading, m_shouldContentSniff, true); return true; } void ResourceLoader::setDefersLoading(bool defers) { m_defersLoading = defers; if (m_handle) m_handle->setDefersLoading(defers); if (!defers && !m_deferredRequest.isNull()) { ResourceRequest request(m_deferredRequest); m_deferredRequest = ResourceRequest(); load(request); } } FrameLoader* ResourceLoader::frameLoader() const { if (!m_frame) return 0; return m_frame->loader(); } void ResourceLoader::addData(const char* data, int length, bool allAtOnce) { if (!m_shouldBufferData) return; if (allAtOnce) { m_resourceData = new SharedBuffer(data, length); return; } if (ResourceHandle::supportsBufferedData()) { // Buffer data only if the connection has handed us the data because is has stopped buffering it. if (m_resourceData) m_resourceData->append(data, length); } else { if (!m_resourceData) m_resourceData = new SharedBuffer(data, length); else m_resourceData->append(data, length); } } void ResourceLoader::clearResourceData() { if (m_resourceData) m_resourceData->clear(); } void ResourceLoader::willSendRequest(ResourceRequest& request, const ResourceResponse& redirectResponse) { // Protect this in this delegate method since the additional processing can do // anything including possibly derefing this; one example of this is Radar 3266216. RefPtr protector(this); ASSERT(!m_reachedTerminalState); if (m_sendResourceLoadCallbacks) { if (!m_identifier) { m_identifier = m_frame->page()->progress()->createUniqueIdentifier(); frameLoader()->assignIdentifierToInitialRequest(m_identifier, request); } frameLoader()->willSendRequest(this, request, redirectResponse); } m_request = request; } void ResourceLoader::didReceiveResponse(const ResourceResponse& r) { ASSERT(!m_reachedTerminalState); // Protect this in this delegate method since the additional processing can do // anything including possibly derefing this; one example of this is Radar 3266216. RefPtr protector(this); m_response = r; if (m_sendResourceLoadCallbacks) frameLoader()->didReceiveResponse(this, m_response); } void ResourceLoader::didReceiveData(const char* data, int length, long long lengthReceived, bool allAtOnce) { // The following assertions are not quite valid here, since a subclass // might override didReceiveData in a way that invalidates them. This // happens with the steps listed in 3266216 // ASSERT(con == connection); // ASSERT(!m_reachedTerminalState); // Protect this in this delegate method since the additional processing can do // anything including possibly derefing this; one example of this is Radar 3266216. RefPtr protector(this); addData(data, length, allAtOnce); // FIXME: If we get a resource with more than 2B bytes, this code won't do the right thing. // However, with today's computers and networking speeds, this won't happen in practice. // Could be an issue with a giant local file. if (m_sendResourceLoadCallbacks && m_frame) frameLoader()->didReceiveData(this, data, length, static_cast(lengthReceived)); } void ResourceLoader::willStopBufferingData(const char* data, int length) { if (!m_shouldBufferData) return; ASSERT(!m_resourceData); m_resourceData = new SharedBuffer(data, length); } void ResourceLoader::didFinishLoading() { // If load has been cancelled after finishing (which could happen with a // JavaScript that changes the window location), do nothing. if (m_cancelled) return; ASSERT(!m_reachedTerminalState); didFinishLoadingOnePart(); releaseResources(); } void ResourceLoader::didFinishLoadingOnePart() { if (m_cancelled) return; ASSERT(!m_reachedTerminalState); if (m_calledDidFinishLoad) return; m_calledDidFinishLoad = true; if (m_sendResourceLoadCallbacks) frameLoader()->didFinishLoad(this); } void ResourceLoader::didFail(const ResourceError& error) { if (m_cancelled) return; ASSERT(!m_reachedTerminalState); // Protect this in this delegate method since the additional processing can do // anything including possibly derefing this; one example of this is Radar 3266216. RefPtr protector(this); if (m_sendResourceLoadCallbacks && !m_calledDidFinishLoad) frameLoader()->didFailToLoad(this, error); releaseResources(); } void ResourceLoader::wasBlocked() { didFail(blockedError()); } void ResourceLoader::didCancel(const ResourceError& error) { ASSERT(!m_cancelled); ASSERT(!m_reachedTerminalState); // This flag prevents bad behavior when loads that finish cause the // load itself to be cancelled (which could happen with a javascript that // changes the window location). This is used to prevent both the body // of this method and the body of connectionDidFinishLoading: running // for a single delegate. Cancelling wins. m_cancelled = true; if (m_handle) m_handle->clearAuthentication(); frameLoader()->cancelPendingArchiveLoad(this); if (m_handle) { m_handle->cancel(); m_handle = 0; } if (m_sendResourceLoadCallbacks && !m_calledDidFinishLoad) frameLoader()->didFailToLoad(this, error); releaseResources(); } void ResourceLoader::cancel() { cancel(ResourceError()); } void ResourceLoader::cancel(const ResourceError& error) { if (m_reachedTerminalState) return; if (!error.isNull()) didCancel(error); else didCancel(cancelledError()); } const ResourceResponse& ResourceLoader::response() const { return m_response; } ResourceError ResourceLoader::cancelledError() { return frameLoader()->cancelledError(m_request); } ResourceError ResourceLoader::blockedError() { return frameLoader()->blockedError(m_request); } void ResourceLoader::willSendRequest(ResourceHandle*, ResourceRequest& request, const ResourceResponse& redirectResponse) { willSendRequest(request, redirectResponse); } void ResourceLoader::didReceiveResponse(ResourceHandle*, const ResourceResponse& response) { didReceiveResponse(response); } void ResourceLoader::didReceiveData(ResourceHandle*, const char* data, int length, int lengthReceived) { didReceiveData(data, length, lengthReceived, false); } void ResourceLoader::didFinishLoading(ResourceHandle*) { didFinishLoading(); } void ResourceLoader::didFail(ResourceHandle*, const ResourceError& error) { didFail(error); } void ResourceLoader::wasBlocked(ResourceHandle*) { wasBlocked(); } void ResourceLoader::didReceiveAuthenticationChallenge(const AuthenticationChallenge& challenge) { // Protect this in this delegate method since the additional processing can do // anything including possibly derefing this; one example of this is Radar 3266216. RefPtr protector(this); frameLoader()->didReceiveAuthenticationChallenge(this, challenge); } void ResourceLoader::didCancelAuthenticationChallenge(const AuthenticationChallenge& challenge) { // Protect this in this delegate method since the additional processing can do // anything including possibly derefing this; one example of this is Radar 3266216. RefPtr protector(this); frameLoader()->didCancelAuthenticationChallenge(this, challenge); } void ResourceLoader::receivedCancellation(const AuthenticationChallenge&) { cancel(); } void ResourceLoader::willCacheResponse(ResourceHandle*, CacheStoragePolicy& policy) { // When in private browsing mode, prevent caching to disk if (policy == StorageAllowed && m_frame->settings()->privateBrowsingEnabled()) policy = StorageAllowedInMemoryOnly; } }