/* * Copyright (C) 1999 Lars Knoll (knoll@kde.org) * (C) 1999 Antti Koivisto (koivisto@kde.org) * (C) 2001 Dirk Mueller (mueller@kde.org) * Copyright (C) 2004, 2005, 2006, 2007 Apple Inc. All rights reserved. * (C) 2006 Alexey Proskuryakov (ap@nypop.com) * Copyright (C) 2007 Samuel Weinig (sam@webkit.org) * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public License * along with this library; see the file COPYING.LIB. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. * */ #include "config.h" #include "HTMLButtonElement.h" #include "EventNames.h" #include "FormDataList.h" #include "HTMLFormElement.h" #include "HTMLNames.h" #include "KeyboardEvent.h" #include "RenderButton.h" namespace WebCore { using namespace EventNames; using namespace HTMLNames; HTMLButtonElement::HTMLButtonElement(Document* doc, HTMLFormElement* form) : HTMLGenericFormElement(buttonTag, doc, form) , m_type(SUBMIT) , m_activeSubmit(false) { } HTMLButtonElement::~HTMLButtonElement() { } RenderObject* HTMLButtonElement::createRenderer(RenderArena* arena, RenderStyle* style) { return new (arena) RenderButton(this); } const AtomicString& HTMLButtonElement::type() const { return getAttribute(typeAttr); } void HTMLButtonElement::parseMappedAttribute(MappedAttribute* attr) { if (attr->name() == typeAttr) { if (equalIgnoringCase(attr->value(), "submit")) m_type = SUBMIT; else if (equalIgnoringCase(attr->value(), "reset")) m_type = RESET; else if (equalIgnoringCase(attr->value(), "button")) m_type = BUTTON; } else if (attr->name() == alignAttr) { // Don't map 'align' attribute. This matches what Firefox and IE do, but not Opera. // See http://bugs.webkit.org/show_bug.cgi?id=12071 } else if (attr->name() == onfocusAttr) { setHTMLEventListener(focusEvent, attr); } else if (attr->name() == onblurAttr) { setHTMLEventListener(blurEvent, attr); } else HTMLGenericFormElement::parseMappedAttribute(attr); } void HTMLButtonElement::defaultEventHandler(Event* evt) { if (evt->type() == DOMActivateEvent && !disabled()) { if (form() && m_type == SUBMIT) { m_activeSubmit = true; form()->prepareSubmit(evt); m_activeSubmit = false; // in case we were canceled } if (form() && m_type == RESET) form()->reset(); } if (evt->isKeyboardEvent()) { if (evt->type() == keydownEvent && static_cast(evt)->keyIdentifier() == "U+0020") { setActive(true, true); // No setDefaultHandled() - IE dispatches a keypress in this case. return; } if (evt->type() == keypressEvent) { switch (static_cast(evt)->charCode()) { case '\r': dispatchSimulatedClick(evt); evt->setDefaultHandled(); return; case ' ': // Prevent scrolling down the page. evt->setDefaultHandled(); return; default: break; } } if (evt->type() == keyupEvent && static_cast(evt)->keyIdentifier() == "U+0020") { if (active()) dispatchSimulatedClick(evt); evt->setDefaultHandled(); return; } } HTMLGenericFormElement::defaultEventHandler(evt); } bool HTMLButtonElement::isSuccessfulSubmitButton() const { // HTML spec says that buttons must have names to be considered successful. // However, other browsers do not impose this constraint. return m_type == SUBMIT && !disabled(); } bool HTMLButtonElement::isActivatedSubmit() const { return m_activeSubmit; } void HTMLButtonElement::setActivatedSubmit(bool flag) { m_activeSubmit = flag; } bool HTMLButtonElement::appendFormData(FormDataList& formData, bool) { if (m_type != SUBMIT || name().isEmpty() || !m_activeSubmit) return false; formData.appendData(name(), value()); return true; } void HTMLButtonElement::accessKeyAction(bool sendToAnyElement) { focus(); // send the mouse button events iff the caller specified sendToAnyElement dispatchSimulatedClick(0, sendToAnyElement); } String HTMLButtonElement::accessKey() const { return getAttribute(accesskeyAttr); } void HTMLButtonElement::setAccessKey(const String &value) { setAttribute(accesskeyAttr, value); } String HTMLButtonElement::value() const { return getAttribute(valueAttr); } void HTMLButtonElement::setValue(const String &value) { setAttribute(valueAttr, value); } } // namespace