/* * Copyright (C) 2004 Apple Computer, Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef SelectionController_h #define SelectionController_h #include "IntRect.h" #include "Selection.h" #include "Range.h" #include namespace WebCore { class Frame; class GraphicsContext; class RenderObject; class VisiblePosition; class SelectionController : Noncopyable { public: enum EAlteration { MOVE, EXTEND }; enum EDirection { FORWARD, BACKWARD, RIGHT, LEFT }; SelectionController(Frame* = 0, bool isDragCaretController = false); Element* rootEditableElement() const { return m_sel.rootEditableElement(); } bool isContentEditable() const { return m_sel.isContentEditable(); } bool isContentRichlyEditable() const { return m_sel.isContentRichlyEditable(); } void moveTo(const Range*, EAffinity, bool userTriggered = false); void moveTo(const VisiblePosition&, bool userTriggered = false); void moveTo(const VisiblePosition&, const VisiblePosition&, bool userTriggered = false); void moveTo(const Position&, EAffinity, bool userTriggered = false); void moveTo(const Position&, const Position&, EAffinity, bool userTriggered = false); const Selection& selection() const { return m_sel; } void setSelection(const Selection&, bool closeTyping = true, bool clearTypingStyle = true, bool userTriggered = false); bool setSelectedRange(Range*, EAffinity, bool closeTyping); void selectAll(); void clear(); // Call this after doing user-triggered selections to make it easy to delete the frame you entirely selected. void selectFrameElementInParentIfFullySelected(); bool contains(const IntPoint&); Selection::EState state() const { return m_sel.state(); } EAffinity affinity() const { return m_sel.affinity(); } bool modify(EAlteration, EDirection, TextGranularity, bool userTriggered = false); bool modify(EAlteration, int verticalDistance, bool userTriggered = false); bool expandUsingGranularity(TextGranularity); void setBase(const VisiblePosition&, bool userTriggered = false); void setBase(const Position&, EAffinity, bool userTriggered = false); void setExtent(const VisiblePosition&, bool userTriggered = false); void setExtent(const Position&, EAffinity, bool userTriggered = false); Position base() const { return m_sel.base(); } Position extent() const { return m_sel.extent(); } Position start() const { return m_sel.start(); } Position end() const { return m_sel.end(); } IntRect caretRect() const; void setNeedsLayout(bool flag = true); void setLastChangeWasHorizontalExtension(bool b) { m_lastChangeWasHorizontalExtension = b; } void willBeModified(EAlteration, EDirection); bool isNone() const { return m_sel.isNone(); } bool isCaret() const { return m_sel.isCaret(); } bool isRange() const { return m_sel.isRange(); } bool isCaretOrRange() const { return m_sel.isCaretOrRange(); } bool isInPasswordField() const; bool isInsideNode() const; PassRefPtr toRange() const { return m_sel.toRange(); } void debugRenderer(RenderObject*, bool selected) const; void nodeWillBeRemoved(Node*); bool recomputeCaretRect(); // returns true if caret rect moved void invalidateCaretRect(); void paintCaret(GraphicsContext*, const IntRect&); // Used to suspend caret blinking while the mouse is down. void setCaretBlinkingSuspended(bool suspended) { m_isCaretBlinkingSuspended = suspended; } bool isCaretBlinkingSuspended() const { return m_isCaretBlinkingSuspended; } #ifndef NDEBUG void formatForDebugger(char* buffer, unsigned length) const; void showTreeForThis() const; #endif private: enum EPositionType { START, END, BASE, EXTENT }; VisiblePosition modifyExtendingRightForward(TextGranularity); VisiblePosition modifyMovingRightForward(TextGranularity); VisiblePosition modifyExtendingLeftBackward(TextGranularity); VisiblePosition modifyMovingLeftBackward(TextGranularity); void layout(); IntRect caretRepaintRect() const; int xPosForVerticalArrowNavigation(EPositionType); #if PLATFORM(MAC) void notifyAccessibilityForSelectionChange(); #else void notifyAccessibilityForSelectionChange() {}; #endif Selection m_sel; IntRect m_caretRect; // caret coordinates, size, and position // m_caretPositionOnLayout stores the scroll offset on the previous call to SelectionController::layout(). // When asked for caretRect(), we correct m_caretRect for offset due to scrolling since the last layout(). // This is faster than doing another layout(). IntPoint m_caretPositionOnLayout; bool m_needsLayout : 1; // true if the caret and expectedVisible rectangles need to be calculated bool m_lastChangeWasHorizontalExtension : 1; Frame* m_frame; bool m_isDragCaretController; bool m_isCaretBlinkingSuspended; int m_xPosForVerticalArrowNavigation; }; inline bool operator==(const SelectionController& a, const SelectionController& b) { return a.start() == b.start() && a.end() == b.end() && a.affinity() == b.affinity(); } inline bool operator!=(const SelectionController& a, const SelectionController& b) { return !(a == b); } } // namespace WebCore #ifndef NDEBUG // Outside the WebCore namespace for ease of invocation from gdb. void showTree(const WebCore::SelectionController&); void showTree(const WebCore::SelectionController*); #endif #endif // SelectionController_h