/* * Copyright (C) 2005 Apple Computer, Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include "config.h" #include "InsertTextCommand.h" #include "CharacterNames.h" #include "CSSMutableStyleDeclaration.h" #include "CSSComputedStyleDeclaration.h" #include "Document.h" #include "Element.h" #include "EditingText.h" #include "Editor.h" #include "Frame.h" #include "Logging.h" #include "HTMLInterchange.h" #include "htmlediting.h" #include "TextIterator.h" #include "TypingCommand.h" #include "visible_units.h" namespace WebCore { InsertTextCommand::InsertTextCommand(Document *document) : CompositeEditCommand(document), m_charactersAdded(0) { } void InsertTextCommand::doApply() { } Position InsertTextCommand::prepareForTextInsertion(const Position& p) { Position pos = p; // If an anchor was removed and the selection hasn't changed, we restore it. RefPtr anchor = document()->frame()->editor()->removedAnchor(); if (anchor) { insertNodeAt(anchor.get(), pos); document()->frame()->editor()->setRemovedAnchor(0); pos = Position(anchor.get(), 0); } // Prepare for text input by looking at the specified position. // It may be necessary to insert a text node to receive characters. if (!pos.node()->isTextNode()) { RefPtr textNode = document()->createEditingTextNode(""); insertNodeAt(textNode.get(), pos); return Position(textNode.get(), 0); } if (isTabSpanTextNode(pos.node())) { RefPtr textNode = document()->createEditingTextNode(""); insertNodeAtTabSpanPosition(textNode.get(), pos); return Position(textNode.get(), 0); } return pos; } void InsertTextCommand::input(const String& originalText, bool selectInsertedText) { String text = originalText; ASSERT(text.find('\n') == -1); if (endingSelection().isNone()) return; if (RenderObject* renderer = endingSelection().start().node()->renderer()) if (renderer->style()->collapseWhiteSpace()) // Turn all spaces into non breaking spaces, to make sure that they are treated // literally, and aren't collapsed after insertion. They will be rebalanced // (turned into a sequence of regular and non breaking spaces) below. text.replace(' ', noBreakSpace); // Delete the current selection. // FIXME: This delete operation blows away the typing style. if (endingSelection().isRange()) deleteSelection(false, true, true, false); // Insert the character at the leftmost candidate. Position startPosition = endingSelection().start().upstream(); // It is possible for the node that contains startPosition to contain only unrendered whitespace, // and so deleteInsignificantText could remove it. Save the position before the node in case that happens. Position positionBeforeStartNode(positionBeforeNode(startPosition.node())); deleteInsignificantText(startPosition.upstream(), startPosition.downstream()); if (!startPosition.node()->inDocument()) startPosition = positionBeforeStartNode; if (!startPosition.isCandidate()) startPosition = startPosition.downstream(); // FIXME: This typing around anchor behavior doesn't exactly match TextEdit. In TextEdit, // you won't be placed inside a link when typing after it if you've just placed the caret // there with the mouse. startPosition = positionAvoidingSpecialElementBoundary(startPosition, false); Position endPosition; if (text == "\t") { endPosition = insertTab(startPosition); startPosition = endPosition.previous(); removePlaceholderAt(VisiblePosition(startPosition)); m_charactersAdded += 1; } else { // Make sure the document is set up to receive text startPosition = prepareForTextInsertion(startPosition); removePlaceholderAt(VisiblePosition(startPosition)); Text *textNode = static_cast(startPosition.node()); int offset = startPosition.offset(); insertTextIntoNode(textNode, offset, text); endPosition = Position(textNode, offset + text.length()); // The insertion may require adjusting adjacent whitespace, if it is present. rebalanceWhitespaceAt(endPosition); // Rebalancing on both sides isn't necessary if we've inserted a space. if (originalText != " ") rebalanceWhitespaceAt(startPosition); m_charactersAdded += text.length(); } // We could have inserted a part of composed character sequence, // so we are basically treating ending selection as a range to avoid validation. // Selection forcedEndingSelection; forcedEndingSelection.setWithoutValidation(startPosition, endPosition); setEndingSelection(forcedEndingSelection); // Handle the case where there is a typing style. // FIXME: Improve typing style. // See this bug: Implementation of typing style needs improvement CSSMutableStyleDeclaration* typingStyle = document()->frame()->typingStyle(); RefPtr endingStyle = endPosition.computedStyle(); endingStyle->diff(typingStyle); if (typingStyle && typingStyle->length() > 0) applyStyle(typingStyle); if (!selectInsertedText) setEndingSelection(Selection(endingSelection().end(), endingSelection().affinity())); } Position InsertTextCommand::insertTab(const Position& pos) { Position insertPos = VisiblePosition(pos, DOWNSTREAM).deepEquivalent(); Node *node = insertPos.node(); unsigned int offset = insertPos.offset(); // keep tabs coalesced in tab span if (isTabSpanTextNode(node)) { insertTextIntoNode(static_cast(node), offset, "\t"); return Position(node, offset + 1); } // create new tab span RefPtr spanNode = createTabSpanElement(document()); // place it if (!node->isTextNode()) { insertNodeAt(spanNode.get(), insertPos); } else { Text *textNode = static_cast(node); if (offset >= textNode->length()) { insertNodeAfter(spanNode.get(), textNode); } else { // split node to make room for the span // NOTE: splitTextNode uses textNode for the // second node in the split, so we need to // insert the span before it. if (offset > 0) splitTextNode(textNode, offset); insertNodeBefore(spanNode.get(), textNode); } } // return the position following the new tab return Position(spanNode->lastChild(), caretMaxOffset(spanNode->lastChild())); } bool InsertTextCommand::isInsertTextCommand() const { return true; } }