/* * Copyright (C) 1999 Lars Knoll (knoll@kde.org) * (C) 1999 Antti Koivisto (koivisto@kde.org) * (C) 2001 Dirk Mueller (mueller@kde.org) * Copyright (C) 2004, 2005, 2006, 2007 Apple Inc. All rights reserved. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public License * along with this library; see the file COPYING.LIB. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. * */ #ifndef EventTargetNode_h #define EventTargetNode_h #include "EventTarget.h" #include "Node.h" namespace WebCore { template class DeprecatedValueList; class EventTargetNode : public Node, public EventTarget { public: EventTargetNode(Document*); virtual ~EventTargetNode(); virtual bool isEventTargetNode() const { return true; } virtual EventTargetNode* toNode() { return this; } virtual void addEventListener(const AtomicString& eventType, PassRefPtr, bool useCapture); virtual void removeEventListener(const AtomicString& eventType, EventListener*, bool useCapture); virtual bool dispatchEvent(PassRefPtr, ExceptionCode&, bool tempEvent = false); void removeAllEventListeners(); void setHTMLEventListener(const AtomicString& eventType, PassRefPtr); void removeHTMLEventListener(const AtomicString& eventType); bool dispatchHTMLEvent(const AtomicString& eventType, bool canBubble, bool cancelable); EventListener* getHTMLEventListener(const AtomicString& eventType); bool dispatchGenericEvent(PassRefPtr, ExceptionCode&, bool tempEvent = false); bool dispatchSubtreeModifiedEvent(bool childrenChanged = true); void dispatchWindowEvent(const AtomicString& eventType, bool canBubble, bool cancelable); bool dispatchUIEvent(const AtomicString& eventType, int detail = 0, PassRefPtr underlyingEvent = 0); bool dispatchKeyEvent(const PlatformKeyboardEvent&); void dispatchWheelEvent(PlatformWheelEvent&); bool dispatchMouseEvent(const PlatformMouseEvent&, const AtomicString& eventType, int clickCount = 0, Node* relatedTarget = 0); bool dispatchMouseEvent(const AtomicString& eventType, int button, int clickCount, int pageX, int pageY, int screenX, int screenY, bool ctrlKey, bool altKey, bool shiftKey, bool metaKey, bool isSimulated = false, Node* relatedTarget = 0, PassRefPtr underlyingEvent = 0); void dispatchSimulatedMouseEvent(const AtomicString& eventType, PassRefPtr underlyingEvent = 0); void dispatchSimulatedClick(PassRefPtr underlyingEvent, bool sendMouseEvents = false, bool showPressedLook = true); bool dispatchProgressEvent(const AtomicString &eventType, bool lengthComputableArg, unsigned loadedArg, unsigned totalArg); virtual void handleLocalEvents(Event*, bool useCapture); virtual void dispatchFocusEvent(); virtual void dispatchBlurEvent(); virtual void insertedIntoDocument(); virtual void removedFromDocument(); // Handlers to do/undo actions on the target node before an event is dispatched to it and after the event // has been dispatched. The data pointer is handed back by the preDispatch and passed to postDispatch. virtual void* preDispatchEventHandler(Event*) { return 0; } virtual void postDispatchEventHandler(Event*, void* dataFromPreDispatch) { } /** * Perform the default action for an event e.g. submitting a form */ virtual void defaultEventHandler(Event*); /** * Used for disabled form elements; if true, prevents mouse events from being dispatched * to event listeners, and prevents DOMActivate events from being sent at all. */ virtual bool disabled() const; #ifndef NDEBUG virtual void dump(TextStream*, DeprecatedString indent = "") const; #endif using Node::ref; using Node::deref; private: friend class SVGElement; bool dispatchEvent(PassRefPtr, ExceptionCode&, bool tempEvent, EventTarget* target); protected: typedef DeprecatedValueList > RegisteredEventListenerList; RegisteredEventListenerList* m_regdListeners; private: virtual void refEventTarget() { ref(); } virtual void derefEventTarget() { deref(); } }; inline EventTargetNode* EventTargetNodeCast(Node* n) { ASSERT(n->isEventTargetNode()); return static_cast(n); } inline const EventTargetNode* EventTargetNodeCast(const Node* n) { ASSERT(n->isEventTargetNode()); return static_cast(n); } #ifndef NDEBUG void forbidEventDispatch(); void allowEventDispatch(); bool eventDispatchForbidden(); #else inline void forbidEventDispatch() { } inline void allowEventDispatch() { } #endif // NDEBUG } // namespace WebCore #endif // EventTargetNode_h