/* * This file is part of the DOM implementation for KDE. * * Copyright (C) 2003 Lars Knoll (knoll@kde.org) * Copyright (C) 2004, 2005, 2006 Apple Computer, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public License * along with this library; see the file COPYING.LIB. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. */ #ifndef CSSParser_h #define CSSParser_h #include "AtomicString.h" #include "Color.h" #include "MediaQuery.h" #include #include namespace WebCore { class CSSMutableStyleDeclaration; class CSSPrimitiveValue; class CSSProperty; class CSSRule; class CSSRuleList; class CSSSelector; class CSSStyleSheet; class CSSValue; class CSSValueList; class Document; class MediaList; class MediaList; class MediaQueryExp; class StyleBase; class StyleList; struct Function; struct ParseString { UChar* characters; int length; void lower(); }; struct Value { int id; bool isInt; union { double fValue; int iValue; ParseString string; Function* function; }; enum { Operator = 0x100000, Function = 0x100001, Q_EMS = 0x100002 }; int unit; }; DeprecatedString deprecatedString(const ParseString&); static inline String domString(const ParseString& ps) { return String(ps.characters, ps.length); } static inline AtomicString atomicString(const ParseString& ps) { return AtomicString(ps.characters, ps.length); } class ValueList { public: ValueList() : m_current(0) { } ~ValueList(); void addValue(const Value& v) { m_values.append(v); } unsigned size() const { return m_values.size(); } Value* current() { return m_current < m_values.size() ? &m_values[m_current] : 0; } Value* next() { ++m_current; return current(); } Value* valueAt(unsigned i) { return i < m_values.size() ? &m_values[i] : 0; } void deleteValueAt(unsigned i) { m_values.remove(i); } private: Vector m_values; unsigned m_current; }; struct Function { ParseString name; ValueList* args; ~Function() { delete args; } }; class CSSParser { public: CSSParser(bool strictParsing = true); ~CSSParser(); void parseSheet(CSSStyleSheet*, const String&); PassRefPtr parseRule(CSSStyleSheet*, const String&); bool parseValue(CSSMutableStyleDeclaration*, int propId, const String&, bool important); static bool parseColor(RGBA32& color, const String&, bool strict = false); bool parseColor(CSSMutableStyleDeclaration*, const String&); bool parseDeclaration(CSSMutableStyleDeclaration*, const String&); bool parseMediaQuery(MediaList*, const String&); static CSSParser* current() { return currentParser; } Document* document() const; void addProperty(int propId, PassRefPtr, bool important); void rollbackLastProperties(int num); bool hasProperties() const { return numParsedProperties > 0; } bool parseValue(int propId, bool important); bool parseShorthand(int propId, const int* properties, int numProperties, bool important); bool parse4Values(int propId, const int* properties, bool important); bool parseContent(int propId, bool important); CSSValue* parseBackgroundColor(); bool parseBackgroundImage(CSSValue*&); CSSValue* parseBackgroundPositionXY(bool& xFound, bool& yFound); void parseBackgroundPosition(CSSValue*&, CSSValue*&); CSSValue* parseBackgroundSize(); bool parseBackgroundProperty(int propId, int& propId1, int& propId2, CSSValue*&, CSSValue*&); bool parseBackgroundShorthand(bool important); void addBackgroundValue(CSSValue*& lval, CSSValue* rval); void addTransitionValue(CSSValue*& lval, CSSValue* rval); CSSValue* parseTransitionDuration(); CSSValue* parseTransitionRepeatCount(); CSSValue* parseTransitionTimingFunction(); bool parseTimingFunctionValue(ValueList*& args, double& result); CSSValue* parseTransitionProperty(); bool parseTransitionProperty(int propId, CSSValue*&); bool parseTransitionShorthand(bool important); bool parseDashboardRegions(int propId, bool important); bool parseShape(int propId, bool important); bool parseFont(bool important); CSSValueList* parseFontFamily(); bool parseCounter(int propId, int defaultValue, bool important); PassRefPtr parseCounterContent(ValueList* args, bool counters); bool parseColorParameters(Value*, int* colorValues, bool parseAlpha); bool parseHSLParameters(Value*, double* colorValues, bool parseAlpha); CSSPrimitiveValue* parseColor(Value* = 0); bool parseColorFromValue(Value*, RGBA32&, bool = false); static bool parseColor(const String&, RGBA32& rgb, bool strict); bool parseFontFaceSrc(); #if ENABLE(SVG) bool parseSVGValue(int propId, bool important); CSSValue* parseSVGPaint(); CSSValue* parseSVGColor(); CSSValue* parseSVGStrokeDasharray(); #endif // CSS3 Parsing Routines (for properties specific to CSS3) bool parseShadow(int propId, bool important); bool parseBorderImage(int propId, bool important); PassRefPtr parseTransform(); bool parseTransformOrigin(int propId, int& propId1, int& propId2, CSSValue*&, CSSValue*&); int yyparse(); CSSSelector* createFloatingSelector(); CSSSelector* sinkFloatingSelector(CSSSelector*); ValueList* createFloatingValueList(); ValueList* sinkFloatingValueList(ValueList*); Function* createFloatingFunction(); Function* sinkFloatingFunction(Function*); Value& sinkFloatingValue(Value&); MediaList* createMediaList(); CSSRule* createCharsetRule(const ParseString&); CSSRule* createImportRule(const ParseString&, MediaList*); CSSRule* createMediaRule(MediaList*, CSSRuleList*); CSSRuleList* createRuleList(); CSSRule* createStyleRule(CSSSelector*); CSSRule* createFontFaceRule(); MediaQueryExp* createFloatingMediaQueryExp(const AtomicString&, ValueList*); MediaQueryExp* sinkFloatingMediaQueryExp(MediaQueryExp*); Vector* createFloatingMediaQueryExpList(); Vector* sinkFloatingMediaQueryExpList(Vector*); MediaQuery* createFloatingMediaQuery(MediaQuery::Restrictor, const String&, Vector*); MediaQuery* sinkFloatingMediaQuery(MediaQuery*); public: bool strict; bool important; int id; StyleList* styleElement; RefPtr rule; MediaQuery* mediaQuery; ValueList* valueList; CSSProperty** parsedProperties; int numParsedProperties; int maxParsedProperties; int m_inParseShorthand; int m_currentShorthand; bool m_implicitShorthand; AtomicString defaultNamespace; static CSSParser* currentParser; // tokenizer methods and data public: int lex(void* yylval); int token() { return yyTok; } UChar* text(int* length); int lex(); private: void clearProperties(); void setupParser(const char* prefix, const String&, const char* suffix); bool inShorthand() const { return m_inParseShorthand; } void checkForOrphanedUnits(); UChar* data; UChar* yytext; UChar* yy_c_buf_p; UChar yy_hold_char; int yy_last_accepting_state; UChar* yy_last_accepting_cpos; int yyleng; int yyTok; int yy_start; Vector > m_parsedStyleObjects; Vector > m_parsedRuleLists; HashSet m_floatingSelectors; HashSet m_floatingValueLists; HashSet m_floatingFunctions; MediaQuery* m_floatingMediaQuery; MediaQueryExp* m_floatingMediaQueryExp; Vector* m_floatingMediaQueryExpList; // defines units allowed for a certain property, used in parseUnit enum Units { FUnknown = 0x0000, FInteger = 0x0001, FNumber = 0x0002, // Real Numbers FPercent = 0x0004, FLength = 0x0008, FAngle = 0x0010, FTime = 0x0020, FFrequency = 0x0040, FRelative = 0x0100, FNonNeg = 0x0200 }; friend inline Units operator|(Units a, Units b) { return static_cast(static_cast(a) | static_cast(b)); } static bool validUnit(Value*, Units, bool strict); friend class TransformOperationInfo; }; } // namespace WebCore #endif // CSSParser_h