/* * nullfe.c: Null front-end code containing a bunch of boring stub * functions. Used to ensure successful linking when building the * various stand-alone solver binaries. */ #include #include "puzzles.h" void frontend_default_colour(frontend *fe, float *output) {} void draw_text(drawing *dr, int x, int y, int fonttype, int fontsize, int align, int colour, char *text) {} void draw_rect(drawing *dr, int x, int y, int w, int h, int colour) {} void draw_line(drawing *dr, int x1, int y1, int x2, int y2, int colour) {} void draw_polygon(drawing *dr, int *coords, int npoints, int fillcolour, int outlinecolour) {} void draw_circle(drawing *dr, int cx, int cy, int radius, int fillcolour, int outlinecolour) {} void clip(drawing *dr, int x, int y, int w, int h) {} void unclip(drawing *dr) {} void start_draw(drawing *dr) {} void draw_update(drawing *dr, int x, int y, int w, int h) {} void end_draw(drawing *dr) {} blitter *blitter_new(drawing *dr, int w, int h) {return NULL;} void blitter_free(drawing *dr, blitter *bl) {} void blitter_save(drawing *dr, blitter *bl, int x, int y) {} void blitter_load(drawing *dr, blitter *bl, int x, int y) {} int print_mono_colour(drawing *dr, int grey) { return 0; } int print_rgb_colour(drawing *dr, int hatch, float r, float g, float b) { return 0; } void print_line_width(drawing *dr, int width) {} void midend_supersede_game_desc(midend *me, char *desc, char *privdesc) {} void status_bar(drawing *dr, char *text) {} void fatal(char *fmt, ...) { va_list ap; fprintf(stderr, "fatal error: "); va_start(ap, fmt); vfprintf(stderr, fmt, ap); va_end(ap); fprintf(stderr, "\n"); exit(1); }