#
#
DISTDIR_SI = /xc/doc/hardcopy/GL/html/gl
DISTFILES_SI = \
accum.html \
alphafunc.html \
aretexturesresident.html \
arrayelement.html \
begin.html \
bindtexture.html \
bitmap.html \
blendfunc.html \
calllist.html \
calllists.html \
clear.html \
clearaccum.html \
clearcolor.html \
cleardepth.html \
clearindex.html \
clearstencil.html \
clipplane.html \
color.html \
colormask.html \
colormaterial.html \
colorpointer.html \
copypixels.html \
copyteximage1d.html \
copyteximage2d.html \
copytexsubimage1d.html \
copytexsubimage2d.html \
cullface.html \
deletelists.html \
deletetextures.html \
depthfunc.html \
depthmask.html \
depthrange.html \
drawarrays.html \
drawbuffer.html \
drawelements.html \
drawpixels.html \
edgeflag.html \
edgeflagpointer.html \
enable.html \
enableclientstate.html \
evalcoord.html \
evalmesh.html \
evalpoint.html \
feedbackbuffer.html \
finish.html \
flush.html \
fog.html \
frontface.html \
frustum.html \
genlists.html \
gentextures.html \
get.html \
getclipplane.html \
geterror.html \
getlight.html \
getmap.html \
getmaterial.html \
getpixelmap.html \
getpointerv.html \
getpolygonstipple.html \
getstring.html \
gettexenv.html \
gettexgen.html \
getteximage.html \
gettexlevelparameter.html \
gettexparameter.html \
hint.html \
index.html \
indexmask.html \
indexpointer.html \
initnames.html \
interleavedarrays.html \
isenabled.html \
islist.html \
istexture.html \
light.html \
lightmodel.html \
linestipple.html \
linewidth.html \
listbase.html \
loadidentity.html \
loadmatrix.html \
loadname.html \
logicop.html \
map1.html \
map2.html \
mapgrid.html \
material.html \
matrixmode.html \
multmatrix.html \
newlist.html \
normal.html \
normalpointer.html \
ortho.html \
passthrough.html \
pixelmap.html \
pixelstore.html \
pixeltransfer.html \
pixelzoom.html \
pointsize.html \
polygonmode.html \
polygonoffset.html \
polygonstipple.html \
prioritizetextures.html \
pushattrib.html \
pushclientattrib.html \
pushmatrix.html \
pushname.html \
rasterpos.html \
readbuffer.html \
readpixels.html \
rect.html \
rendermode.html \
rotate.html \
scale.html \
scissor.html \
selectbuffer.html \
shademodel.html \
stencilfunc.html \
stencilmask.html \
stencilop.html \
texcoord.html \
texcoordpointer.html \
texenv.html \
texgen.html \
teximage1d.html \
teximage2d.html \
texparameter.html \
texsubimage1d.html \
texsubimage2d.html \
translate.html \
vertex.html \
vertexpointer.html \
viewport.html \
$(NULL)